can’t believe i have to go to work when all i want to do is think about the relationship dynamics i have made up between fictional characters
What's going on in the congo rn is one of many many reasons that the right to repair is a VITAL tenant in leftism imo
Reblog if you're a writer who re-reads their own work for funsies.
It's been so long since I released a mod. For the last 10 months I have been working on my MonocoDoll's Vile Ventures Mod Project. Glad to say I finally have a first version that is available to the public. You can locate the mod in either Simblr.CC or LoversLab.
Mod Description Why: Everything MonocoDoll's Vile Ventures offers, aims to provide players with the ability to roleplay lucrative, shady, and consequential criminal activities.
How: The way MonocoDoll's Vile Ventures provides players with the ability to roleplay lucrative, shady, and consequential criminal activies is by first providing sims the ability to become Street Drug Dealers, Craft Drugs, Smuggle Drugs, Launder Dirty Money, Acquire Rackets, and consume Illegal Substances.
What: MonocoDoll's Vile Ventures is a mod project which will continously add more criminal activity that focuses on making money.
Disclaimer Before installing MonocoDoll's Vile Ventures into your game, please download and read the MonocoDoll's Vile Ventures Installation Guide. This guide will state what DLC and Third Party Mods you will need to receive full functionality of the mod.
Additionally, because the mod does add custom traits and custom skills. It is recommended to make a backup save if you are planning on using an already existing playthrough. That way if you decide to uninstall the mod, you will still have a version of your playthrough before you had installed the mod.
Overview Drug Consumption Focus
- 19 Consumable Drugs
- Drug Consumption Animation For All Drugs
- Drug Effects
- Drug Addiction
- Drug Withdrawal System
- Fatal and non fatal Overdoses
- Rehab
- Drug Consumption Reactions
- Doctor Visits
- Hidden Rolling Skill
- Drug Research Computer Interactions
Drug Dealing Focus
- Drug Dealing Skill
- 16 Sellable Drugs
- 9 Growable Drug Plants
- 12 Craftable Drugs
- 2 Drug Production Rackets
- Money Laundering Racket
- Smuggling Racket
- Heat System
- Jailing System
- Police Raid System
Misc
- 74 Custom Objects
- 112 New Moodlets
MonocoDoll's Vile Ventures Mod Guide The MonocoDoll's Vile Ventures Mod will have downloadable PDF mod guides. Please read the guides before asking questions.
MonocoDoll's Vile Ventures (Installation Guide)
-Will go over DLC and Third Party Mods Needed
MonocoDoll's Vile Ventures (Drug Tunable Guide)
- Will go over how to make tunable edits and explain the current tunables
MonocoDoll's Vile Ventures (Consumable Drug Consumption Guide)
- Obtaining Drugs W/Out Drug Dealing Skill
- Methods To Consume Drugs
- Effects Of Drugs
- Addiction
- Withdrawals
- Overdoses
- Quitting Addiction
- Steroid Mechanics
MonocoDoll's Vile Ventures (Drug Dealing Guide)
- Assigning Drug Dealer NPC
- Getting Permission to Deal Drugs
- How To Get Inventory
- How To Gain Clients
- Sales & Transactions
- Smuggling Drugs
- Methods Of Making Dirty Simoleans Usable
- Inheritance
- Jailing System
- Heat Level System
- Tips For Effective Drug Dealing From Twinsimming
Polycounts Drug Items
-White Widow Baggy - 294
- Purple Haze Baggy - 294
- Skunk Baggy - 294
- OG Kush Baggy - 294
- AK47 Baggy - 294
- Amnesia Baggy - 294
- Shroom Baggy - 294
- LSD Sheet - 14
- MDMA Baggy - 294
- MDMA Pill Bottle - 412
- Adderall Pill Bottle - 412
- Xanax Pill Bottle - 412
- PainKillers Pill Bottle - 412
- Cocaine Baggy - 294
- Meth Baggy - 294
- Heroin Baggy - 294
- Lean - 108
- Testosterone Enanthate - 476
- Trenbolone - 476
- Estrogen Blockers - 476
- Cold Medicine - 764
Drug Animatio Prop Items
- Bong - 830
- Vaporizer - 412
- Blunt - 192
- White Widow Joint - 176
- Purple Haze Joint - 176
- Skunk Joint - 176
- OG Kush Joint - 176
- AK47 Joint - 176
- Amnesia Joint - 176
- LSD Blotter - 12
- Shroom - 362
- MDMA Pill - 124
- Xanax Pill - 124
- Adderall Pill - 124
- PainKiller Pill - 124
- Rolled Simolean - 80
- Pizzo Pipe - 592
- Syringe - 916
- Lean - 108
- Cold Medicine - 764
Drug Ingredient Items
- Empty Baggy - 294
- Empty Jar - 446
- Jar With White Widow - 634
- Jar With Purple Haze - 634
- Jar With Skunk - 634
- Jar With OG Kush - 634
- Jar With AK47 - 634
- Jar With Amnesia - 634
- RAW Rolling Paper - 14
- Swisher Sweets - 22
- Baking Soda - 36
- Powdered Milk - 36
- Empty Bowl - 182
- Coke Bowl - 206
- Brick Press Container - 148
- Brick Press Container With Cocaine Powder - 150
- Hydrogen Peroxide - 318
- Sodium Benzoate - 210
- Toluene - 706
- Empty Bin Tray - 38
- Meth Tray - 38
- Empty Meth Bin - 70
- Meth Bin - 70
- Empty Pill Bottle - 412
- Sprite - 1752
- Jolly Ranchers - 94
- Styrofoam Cup - 96
Custom Seeds
- White Widow Bud - 82
- Purple Haze Bud - 82
- Skunk Bud - 82
- OG Kush Bud - 82
- AK47 Bud - 82
- Amnesia Bud - 82
- Shroom - 362
- Coca Leaf - 68
- Opium - 960
Custom Plants
- White Widow Cannabis Plant - 280
- Purple Haze Cannabis Plant - 280
- Skunk Cannabis Plant - 280
- OG Kush Cannabis Plant - 280
- AK47 Cannabis Plant - 280
- Amnesia Cannabis Plant - 280
- Shroom Plant Mycelium - 68
- Shroom Plant Sprout - 730
- Shroom Plant Growing - 730
- Shroom Plant Mature - 1094
- Shroom Plant Dead - 260
- Coca Plant - 1258
- Opium Plant Sprout- 210
- Opium Plant Growing - 28
- Opium Plant Mature - 974
Misc
- Dirty Simoleans - 22
- Meth Package - 182
- Cocaine Brick - 514
- Racket Package - 14
- Lighter - 191
- Stay Safe Test Kit - 30
- Baby Laxatives - 14
Tuning Please Download the MonocoDoll's Vile Ventures (Drug Tunable Guide). As this will give instructions on how to make a tunable edit and explain each current tunable.
Conflicts Since this is a Script mod, there should not be any conflicts. However, it is recommended not to have The DrugLord mod by brando130 installed with this mod. As it seems to make your sim unclickable if your sim were to receive any moodlet which would temporarily replace a sims trait. This can happen with any of my custom moodlets that changes traits temporarily or any of the non modded moodlets which temporarily change traits.
Inspiration Basemental Drugs Mod For The Sims 4 MonocoDoll's Vile Ventures was very much inspired by Basemental's Drug Mod. It should be noted, that I actually never played Basemental Drugs, but I loved reading their great guides. And would have most likely enjoyed it had I decided to continue playing TS4 after I moved to PC gaming.
Credits Third Party Apps Used
-VS 2019
-s3pe
-PhotoShop 2022
-MilkShape
-Blender 2.79
-Blender 2.67b
-ILSpy
-Script Mod Template Creator by Battery
Third Party Mods Used
-Arsil's Custom Trait Manager
-Battery's C# Script utility
-douglasveiga CCLoader
-MonocoDoll's Arms Dealing Mod
MonocoDoll's Vile Ventures Mod Script
-MonocoDoll
Provided Assistance With Functions For The Script - Battery
-Gamefreak130
-zoeoe
-Twinsimming
-Lyralei
Custom Objects included With MonocoDoll's Vile Ventures Mod
-MonocoDoll
Provided Assistance With Learning To Create Custom Plants and Ingredients
-Bietjie
Custom Drug Consumption Animations From MonocoDoll's Ventures Mod
-MonocoDoll
Provided Assistance With Learning How To Create Object Animations
-TheSweetSimmer
-olomaya
Title Cover Art For MonocoDoll's Vile Ventures Mod
-TODNOK
Beta Testing
-Twinsimming
-MonocoDoll
For more information, the MonocoDoll's Vile Ventures mod is available on Simblr.CC or LoversLab
MonocoDoll's Vile Ventures - The Sims 3 - LoversLab
Simblr.cc - MonocoDoll's Vile Ventures
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
kindergarten
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawnshop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
windmill
wishing well
wizard tower
Hello Simmers, the moment is finally here. This is the first official release of my The Sims (2000) to Sims 3 world.
Revisit all lots and neighborhoods from The Sims base game, Hot Date, Unleashed and Superstar in an open-world experience in the Sims 3!
If you enjoy my creations, please consider helping me save for a new laptop on Ko-fi ❤️
Let’s get to the good part. You can download this Sims 3 world here. Just double-click the file and the Sims 3 launcher will open that will allow you to install it.
To build this world I used all Expansion packs except for Into The Future. Stuff pack wise I only used High End Loft Stuff and Town Life Stuff.
You’ll find that by default this world is not populated, that is because the Sims 3 Create A World tool (CAW) does not support adding households. So to get a fully populated Sims 1 world, we need to do a little workaround. There are 2 options:
You can download all of the households here and place them into their houses in Edit World mode in the Sims 3. Just place these .package files in your Sims 3/library folder.
Install the populated save file. Just unzip and place these in your sims 3/saves folder.
I would really like to hear it if you run into an issues with the world file, so that I can fix them! Let's be in touch 😉
Follow me to be the first to download the Complete version of the Sims 1 to Sims 3 world in the future, which will also include all lots from The Sims Vacation and Makin’ Magic expansion packs!
Thanks to everyone who has been supporting me throughout this project, it really means a lot to me! ❤️
I have one last note for people have downloaded an early progress version of this world. If you did and are using it for a save file you want to continue playing in, please beware that by installing this world it will overwrite older versions of it and so your save file could be lost.
in my search for small and medium-sized worlds to play in, i decided to download Arkham by Martine. i liked how she kept the industrial/city feel even though it’s small. unfortunately most of the lots are empty.
i’m really hoping to do something with it. i guess i will be spending a lot of time in build mode and edit town mode for it 💔
you can see martine’s original blog post here and the direct mediafire download link here. i believe @/anitmb has uploaded this world on her blog as well.
Install LazyDuchess’ Smooth Patch to alleviate lag, esp in Buy/Build and CAS.
Keep your CC merged and organized, esp your patterns, this will also alleviate a lotta lag across all modes.
When building on community lots, or any lot rlly, avoid going to the edit world menu, and just put testingcheats enabled into the cheat window, then shift+click the ground of the lot to enter Buy/Build mode. This makes leaving it to save a lot easier, with less “preparing” screens to possibly get hung up in.
Lower your settings, you don’t need any adjacent lots loaded, and you certainly don’t need super water on either. You can always switch these back on when you’re done.
While you’re at it, remove your HQ mod, and turn off your Reshade/Gshade preset, or at least turn off your depth shaders. I only ever turn on my depth shaders when I’m taking screenshots for better fps while playing. The DoF shader esp requires a lotta resources your game could be using to simulate all those 78 townie sims instead.
Save as… vs Save, I Save as… at least every third save. It’s also just good habit to keep backups.
When using the CASt tool, set down everything you plan to CASt first, then switch to a category like the wall tool to avoid eventual lag and drag when using it a lot. Love yourself. You don’t have to suffer using CASt tool in an overpopulated category like misc deco.
Utilize the clone option through testing cheats to duplicate already CASted objects, it’ll keep your design just like the dropper tool, but it’s a lot less time consuming, I promise.
Don’t be afraid to use the swatch save tool for objects you use often, esp community lot objects, as it helps to keep your aesthetic consistent. I also keep all of my favorite streetlamps, benches, and public trash bins etc in a convenient custom collection folder to speed up the process of doing multiple lots in one sitting. These handy tools are there, use them.
The issue with custom counters. They mess up sometimes, if you can’t recolor it suddenly, here’s how to fix that. Now if you can’t place down a cupboard suddenly, even though nothing’s in the way, and you’ve got moveobjects on activated, try putting it on the wall a tile over, and then try adding it to your desired spot again. Lastly if you set down counters or cupboards at a corner, and it messes up the textures, but you can still recolor it, you could do what the video I linked above does, or you could simply pull out the CASt tool, and switch it back to any of its original swatches and click the check, then feel free to recolor it as you want.
Railings will also do the “can’t recolor” trick too, but this is a simple fix, just delete it, and replace it, and you’re good.
“Oh no, I switched between buy and build mode, and now my catalogue won’t load, and I can’t click on anything at all!” Don’t panic, hit F2 and/or F3 on your keyboard, these are shortcuts for switching between them, and if you’re lucky it’ll load properly again. Should you get the bug where you load a category and it’s somehow empty, don’t fret, just click on a different category and this should fix it. Then if you get the bug where all the objects you put down disappear suddenly, sorry your game is haunted. Call an exorcist, or just reload, they might reappear if you do.
Tbh, if you run into any kind of major bugs, it’s likely a sign to either save immediately or just restart your game. These only ever show up when you’ve been at it a while ( at least for me ), therefore starting fresh wouldn’t hurt. Probably also wouldn’t hurt to check whether you might’ve installed something the game didn’t agree with by running Dashboard, or put it through the ol’ Save Cleaner.
Honorable Mention: Keep an eye on the texture sizes and poly counts of objects. I know it’s tempting to build these ultra hyperrealistic lots with clutter at every inch, but unless you’re just doing it for screenshots, or for your story, or using it very sparingly, it is not by any means recommended purely for gameplay. This is just the truth when it comes to any Sims game. You don’t want lag, or max memory crashes, or save errors? The Sims 3 is a 32bit game, that’s almost old enough to drive, be easy on it.
Spectacledchic’s shoes collection part 3: Heels
1) Vercelli Shoes by Madlen
2) Donata Shoes by Madlen
3) Greta Shoes by Madlen
4) Petra Shoes by Madlen
5) Daisy Heels by Becky-Sims
6) Jeffrey Campbell Foxy by Semller
7) Charles Anastase Platform Shoes by Leahlillith
8) Grosseto Shoes by Madlen
9) Vapour Platform Heels by Leahlillith
10) Pescara Shoes by Madlen
11) Jeffrey Campbell Dink Heels by Sweetabigailia
12) Megara Shoes by Madlen
*looks at books* too tired for you *looks at films* too tired for you *looks at art supplies* too tired for you *eyes fall on tumblr* oho ho