Spectacledchic’s shoes collection part 3: Heels
1) Vercelli Shoes by Madlen
2) Donata Shoes by Madlen
3) Greta Shoes by Madlen
4) Petra Shoes by Madlen
5) Daisy Heels by Becky-Sims
6) Jeffrey Campbell Foxy by Semller
7) Charles Anastase Platform Shoes by Leahlillith
8) Grosseto Shoes by Madlen
9) Vapour Platform Heels by Leahlillith
10) Pescara Shoes by Madlen
11) Jeffrey Campbell Dink Heels by Sweetabigailia
12) Megara Shoes by Madlen
I'm seeing a lotta cute posepacks ( ts3 ) lately that aren't pose list compatible?
Is this bc y'all prefer using codes ??? Or bc y'all don't know how ???
Having a slightly better day today so tried my hand at converting for the first time in almost a year.
It’s not perfect by any stretch of the imagination since I’d forgotten most of the steps to converting but I think it’s good enough that if you guys want it I can upload it.
'i should draw' 'i should paint' 'i should write fic' 'i should read' 'i should embroider' 'i shou-
*stares at a wall for 8 hours*
This was something I made a couple of years ago for a family I was playing that was poor so they were eating cereal most of the time. I have the mod where you have to buy everything to cook or eat anything from the fridge but didn't want to have to buy 10 cereals all the time so I used the idea from Arsil's Food Maker and applied it to a cereal box, then made some granola bars to boot.
You can purchase them from the grocery store (General Section) as well as in the Buy Mode catalog. You can read the label which will tell you nonsense + how many servings are left. Once it's empty, you'll have to dispose of the box.
Cereal: There are 6 servings in each box. Sugary cereal will give you a sugar rush but it also might give you a toothache. The cereal box objects are from ATS Sandy and I just added my script to it. (Note: When placed in the world for the first time, it may show up as red, you need to go into CAST and just switch presets and the texture will show up.)
Granola/Protein Bars: There are 6 servings in each. Both will give you a bit of hunger increase, though the granola bar more so. The protein bar will give your Sim an hour of Adrenaline Rush which boosts Athletic Skill so it's best to eat before a workout. If you are fatigued, it will remove the fatigue moodlet.
Requirements: CCLoader for the custom food (sugary cereal) and the University EP because the bars are based on the candy bar.
Download here.
Thanks to ATS Sandy for the generous use of her awesome stuff. And Arsil for the original idea and the code snippets I pulled from their mod.
The Supervillain and the Secret Agent
in my search for small and medium-sized worlds to play in, i decided to download Arkham by Martine. i liked how she kept the industrial/city feel even though it’s small. unfortunately most of the lots are empty.
i’m really hoping to do something with it. i guess i will be spending a lot of time in build mode and edit town mode for it 💔
you can see martine’s original blog post here and the direct mediafire download link here. i believe @/anitmb has uploaded this world on her blog as well.
Install LazyDuchess’ Smooth Patch to alleviate lag, esp in Buy/Build and CAS.
Keep your CC merged and organized, esp your patterns, this will also alleviate a lotta lag across all modes.
When building on community lots, or any lot rlly, avoid going to the edit world menu, and just put testingcheats enabled into the cheat window, then shift+click the ground of the lot to enter Buy/Build mode. This makes leaving it to save a lot easier, with less “preparing” screens to possibly get hung up in.
Lower your settings, you don’t need any adjacent lots loaded, and you certainly don’t need super water on either. You can always switch these back on when you’re done.
While you’re at it, remove your HQ mod, and turn off your Reshade/Gshade preset, or at least turn off your depth shaders. I only ever turn on my depth shaders when I’m taking screenshots for better fps while playing. The DoF shader esp requires a lotta resources your game could be using to simulate all those 78 townie sims instead.
Save as… vs Save, I Save as… at least every third save. It’s also just good habit to keep backups.
When using the CASt tool, set down everything you plan to CASt first, then switch to a category like the wall tool to avoid eventual lag and drag when using it a lot. Love yourself. You don’t have to suffer using CASt tool in an overpopulated category like misc deco.
Utilize the clone option through testing cheats to duplicate already CASted objects, it’ll keep your design just like the dropper tool, but it’s a lot less time consuming, I promise.
Don’t be afraid to use the swatch save tool for objects you use often, esp community lot objects, as it helps to keep your aesthetic consistent. I also keep all of my favorite streetlamps, benches, and public trash bins etc in a convenient custom collection folder to speed up the process of doing multiple lots in one sitting. These handy tools are there, use them.
The issue with custom counters. They mess up sometimes, if you can’t recolor it suddenly, here’s how to fix that. Now if you can’t place down a cupboard suddenly, even though nothing’s in the way, and you’ve got moveobjects on activated, try putting it on the wall a tile over, and then try adding it to your desired spot again. Lastly if you set down counters or cupboards at a corner, and it messes up the textures, but you can still recolor it, you could do what the video I linked above does, or you could simply pull out the CASt tool, and switch it back to any of its original swatches and click the check, then feel free to recolor it as you want.
Railings will also do the “can’t recolor” trick too, but this is a simple fix, just delete it, and replace it, and you’re good.
“Oh no, I switched between buy and build mode, and now my catalogue won’t load, and I can’t click on anything at all!” Don’t panic, hit F2 and/or F3 on your keyboard, these are shortcuts for switching between them, and if you’re lucky it’ll load properly again. Should you get the bug where you load a category and it’s somehow empty, don’t fret, just click on a different category and this should fix it. Then if you get the bug where all the objects you put down disappear suddenly, sorry your game is haunted. Call an exorcist, or just reload, they might reappear if you do.
Tbh, if you run into any kind of major bugs, it’s likely a sign to either save immediately or just restart your game. These only ever show up when you’ve been at it a while ( at least for me ), therefore starting fresh wouldn’t hurt. Probably also wouldn’t hurt to check whether you might’ve installed something the game didn’t agree with by running Dashboard, or put it through the ol’ Save Cleaner.
Honorable Mention: Keep an eye on the texture sizes and poly counts of objects. I know it’s tempting to build these ultra hyperrealistic lots with clutter at every inch, but unless you’re just doing it for screenshots, or for your story, or using it very sparingly, it is not by any means recommended purely for gameplay. This is just the truth when it comes to any Sims game. You don’t want lag, or max memory crashes, or save errors? The Sims 3 is a 32bit game, that’s almost old enough to drive, be easy on it.
I thought I’d post a little guide to removing messed up content that was installed along with something else accidentally. There were a few files in my game that weren’t package files, and I hadn’t installed them as .sims3packs either.
With Nraas MasterController installed, I went into CAS and right-clicked the offending item. Doing that produces a yellow pop-up on the right side of the screen. In the pop-up, you should see the instance number of the item in question. Take a screenshot for reference. Close your game.
Open the first .dbc file from C:\Users\[yourUsername]\Documents\Electronic Arts\The Sims 3\DCCache in S3pe. Type in the instance number that you took the screenshot of into the Instance Number text box (in the lower right of S3pe). Then check the ‘filter active’ checkbox, and click ‘set’. If the offending item is in the .dbc file you’re checking, all other sub-files will disappear and you’ll see just that one (or two if there’s an accompanying thumbnail image). If all disappear, you’ll need to open the next .dbc file and check there. Right-click the filtered sub-item when you find it, and select ‘Deleted’. Save the .dbc. The bad item should be gone.
Please consider reblogging this for others’ benefit - it was driving me crazy until I discovered this solution, so hopefully it will alleviate someone else’s pain. ;)
<3
What's going on in the congo rn is one of many many reasons that the right to repair is a VITAL tenant in leftism imo
Hi! Thank you all for the support on the Catalog Search Mod :) I'm so happy y'all enjoy it, and has put me in the mood to play TS3 more lately.
I've made this small mod which removes Social Groups as I find them particularly annoying, but you can choose to keep them in University worlds only if you prefer!