As @flotheory mentioned in their post here, I tested their new dinner mod with a fancy dinner party, stretching over three tables and including 14 sims!
If you'd like your sims to throw a dinner like this, too, and you're not quite sure how to do it, let me know and I'll make a tutorial post!
Install LazyDuchess’ Smooth Patch to alleviate lag, esp in Buy/Build and CAS.
Keep your CC merged and organized, esp your patterns, this will also alleviate a lotta lag across all modes.
When building on community lots, or any lot rlly, avoid going to the edit world menu, and just put testingcheats enabled into the cheat window, then shift+click the ground of the lot to enter Buy/Build mode. This makes leaving it to save a lot easier, with less “preparing” screens to possibly get hung up in.
Lower your settings, you don’t need any adjacent lots loaded, and you certainly don’t need super water on either. You can always switch these back on when you’re done.
While you’re at it, remove your HQ mod, and turn off your Reshade/Gshade preset, or at least turn off your depth shaders. I only ever turn on my depth shaders when I’m taking screenshots for better fps while playing. The DoF shader esp requires a lotta resources your game could be using to simulate all those 78 townie sims instead.
Save as… vs Save, I Save as… at least every third save. It’s also just good habit to keep backups.
When using the CASt tool, set down everything you plan to CASt first, then switch to a category like the wall tool to avoid eventual lag and drag when using it a lot. Love yourself. You don’t have to suffer using CASt tool in an overpopulated category like misc deco.
Utilize the clone option through testing cheats to duplicate already CASted objects, it’ll keep your design just like the dropper tool, but it’s a lot less time consuming, I promise.
Don’t be afraid to use the swatch save tool for objects you use often, esp community lot objects, as it helps to keep your aesthetic consistent. I also keep all of my favorite streetlamps, benches, and public trash bins etc in a convenient custom collection folder to speed up the process of doing multiple lots in one sitting. These handy tools are there, use them.
The issue with custom counters. They mess up sometimes, if you can’t recolor it suddenly, here’s how to fix that. Now if you can’t place down a cupboard suddenly, even though nothing’s in the way, and you’ve got moveobjects on activated, try putting it on the wall a tile over, and then try adding it to your desired spot again. Lastly if you set down counters or cupboards at a corner, and it messes up the textures, but you can still recolor it, you could do what the video I linked above does, or you could simply pull out the CASt tool, and switch it back to any of its original swatches and click the check, then feel free to recolor it as you want.
Railings will also do the “can’t recolor” trick too, but this is a simple fix, just delete it, and replace it, and you’re good.
“Oh no, I switched between buy and build mode, and now my catalogue won’t load, and I can’t click on anything at all!” Don’t panic, hit F2 and/or F3 on your keyboard, these are shortcuts for switching between them, and if you’re lucky it’ll load properly again. Should you get the bug where you load a category and it’s somehow empty, don’t fret, just click on a different category and this should fix it. Then if you get the bug where all the objects you put down disappear suddenly, sorry your game is haunted. Call an exorcist, or just reload, they might reappear if you do.
Tbh, if you run into any kind of major bugs, it’s likely a sign to either save immediately or just restart your game. These only ever show up when you’ve been at it a while ( at least for me ), therefore starting fresh wouldn’t hurt. Probably also wouldn’t hurt to check whether you might’ve installed something the game didn’t agree with by running Dashboard, or put it through the ol’ Save Cleaner.
Honorable Mention: Keep an eye on the texture sizes and poly counts of objects. I know it’s tempting to build these ultra hyperrealistic lots with clutter at every inch, but unless you’re just doing it for screenshots, or for your story, or using it very sparingly, it is not by any means recommended purely for gameplay. This is just the truth when it comes to any Sims game. You don’t want lag, or max memory crashes, or save errors? The Sims 3 is a 32bit game, that’s almost old enough to drive, be easy on it.
🥳 It's my birthday and I'll sim if I want to! 🥳
This set includes 11 recolorable Buy Mode objects directly inspired by an IWTV Mermaid AU I'll be posting gameplay for next month.
EA Kelp as Edible Raw Meat for Vampires (Nona Dried Food Mod REQUIRED)
Severinka Hippocampus as IP EP Jetski (IP EP REQUIRED)
TheVintageSim Fringe Hammock REDONE (Functional Loveseat)
Pocci Ceiling Lamp Jellyfish 01 & 02 REDONE (Stringless)
Pocci Jellyfish as Teddy Bear
Venus Girdle Inspired Table Light
Wall Mosaics 1x5
Ivy as Ceiling Light
Simszoo Tree REDONE (RECOLORABLE as Outdoor Light)
Pocci Sakura Vase REDONE (Translucent)
Enjoy!
Download (package files): Mediafire | SimFileShare
Descriptions & preview pics under the cut:
If you use the Nraas Hybrid mod to make mermaid-vampire sims, it's a headache getting them to eat a effing thing that's not plasma-based. So I took EA's Kelp mesh and slapped Nona's script on it, to make it "raw food" that can fill a vampire's Thirst need. (I HIGHLY recommend also using Nona's other raw foods--there's a nice juicy fish vamps can eat, which I used in my IWTV post here.)
(The harness mesh was shamelessly ripped/reshaped from Mermaidia's Seahorse Taxi. I didn't place the handles as well as I probably should have, but oh frikkin well.) I was too lazy to make this fully recolorable (you can kinda sorta recolor it, since I put the textures in the Multiplier not the Overlay)--but it does come in 4 color variations:
I've been wanting this decor hammock as a functional loveseat for frikkin ever. This gameplay gave me the perfect excuse to bite the bullet and make it. The mesh is rescaled to fit EA loveseats. Fully recolorable, comes in multiple variations, like the original.
I was so jealous that Pocci remade their TS3 Jellyfish ceiling lights for TS4 without the obnoxious strings dangling from the ceiling, so I went and made their Jellyfish 01 & 02 stringless myself. Then I made the Jellyfish as a Teddy Bear. The clipping & joints aren't great, but it works and I'm tired.
It's amazing, the kind of IRL deep-sea critters you learn about, just by reading mermaid fanfiction.
They come in a bunch of variations. Two are based on IRL portions of the Madaba Map, for no good reason, other than I just needed a medievalesque mosaic map #ForReasons.
I made sure there were no backfaces on the ivy mesh, so you could still see inside the lot from a bird's eye view. (I used these with the TW3 Bulb Lights I converted here.)
I made this tree recolorable and an outfoor light--I wish I knew how to make only the leaves glowe, not the whole frikkin trunk. Ah well.
All I did was change the texture of the flowers so they were crystal/see-through.
And that's that!
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Enjoy!
Download (package files): Mediafire | SimFileShare
The Sims 3 - Heat Set 1- download
Original meshes by me;
Age: YAF & YAM;
All LODs & Morphs, maternity morph for all female items;
Disabled for random;
1k & 2k textures;
Normal maps included;
Custom thumbnails for both Launcher and CAS;
sims3pack & package files;
compressed;
Meshed with Blender, adapted to TS3 with Milkshape, Photoshop, TSRW.
► Heat One Piece Bows Swimsuit - AF
Poly: 4.9k;
Outfits section;
3 presets, 3 recolorable channels;
Categories: Swimwear.
► Heat One Piece Ruffle Swimsuit- AF
Poly: 5.3k;
Bottoms section;
3 presets, 3 recolorable channels;
Categories: Swimwear.
► Heat Knit Bikini Top - AF
Poly: 3.4k;
Tops section;
3 presets, 1 recolorable channel;
Categories: Swimwear.
► Heat Knit Bikini Bottom - AF
Poly: 1.4k;
Bottoms section;
3 presets, 1 recolorable channel;
Categories: Swimwear.
► Heat Open Shirt - AM
Poly: 3.3k;
Tops section;
3 presets, 2 recolorable channels;
Categories: Swimwear, Sleepwear.
► Heat Shorts - AM
Poly: 1.2k;
Bottoms section;
3 presets, 2 recolorable channels;
Categories: Swimwear, Sleepwear.
Notes:
* All of these items are actually meshes, there no painted-on method used in this set.
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Download on PATREON (Early Access; public on August 7th, 2023)
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Hope you enjoy them!
Thank you & Happy Simming!
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You can also support me on Ko-fi.
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TOU 🔊 Do not re-upload my creations. Do not claim as your own. Do not put them anywhere up for download and don’t add adfly to my links.
Hi, i’ve changed some little but important things: - eating on counter bar - Barrel with fire ea base (not cc) - recolor of caravan Download update
What's going on in the congo rn is one of many many reasons that the right to repair is a VITAL tenant in leftism imo
Install LazyDuchess’ Smooth Patch to alleviate lag, esp in Buy/Build and CAS.
Keep your CC merged and organized, esp your patterns, this will also alleviate a lotta lag across all modes.
When building on community lots, or any lot rlly, avoid going to the edit world menu, and just put testingcheats enabled into the cheat window, then shift+click the ground of the lot to enter Buy/Build mode. This makes leaving it to save a lot easier, with less “preparing” screens to possibly get hung up in.
Lower your settings, you don’t need any adjacent lots loaded, and you certainly don’t need super water on either. You can always switch these back on when you’re done.
While you’re at it, remove your HQ mod, and turn off your Reshade/Gshade preset, or at least turn off your depth shaders. I only ever turn on my depth shaders when I’m taking screenshots for better fps while playing. The DoF shader esp requires a lotta resources your game could be using to simulate all those 78 townie sims instead.
Save as… vs Save, I Save as… at least every third save. It’s also just good habit to keep backups.
When using the CASt tool, set down everything you plan to CASt first, then switch to a category like the wall tool to avoid eventual lag and drag when using it a lot. Love yourself. You don’t have to suffer using CASt tool in an overpopulated category like misc deco.
Utilize the clone option through testing cheats to duplicate already CASted objects, it’ll keep your design just like the dropper tool, but it’s a lot less time consuming, I promise.
Don’t be afraid to use the swatch save tool for objects you use often, esp community lot objects, as it helps to keep your aesthetic consistent. I also keep all of my favorite streetlamps, benches, and public trash bins etc in a convenient custom collection folder to speed up the process of doing multiple lots in one sitting. These handy tools are there, use them.
The issue with custom counters. They mess up sometimes, if you can’t recolor it suddenly, here’s how to fix that. Now if you can’t place down a cupboard suddenly, even though nothing’s in the way, and you’ve got moveobjects on activated, try putting it on the wall a tile over, and then try adding it to your desired spot again. Lastly if you set down counters or cupboards at a corner, and it messes up the textures, but you can still recolor it, you could do what the video I linked above does, or you could simply pull out the CASt tool, and switch it back to any of its original swatches and click the check, then feel free to recolor it as you want.
Railings will also do the “can’t recolor” trick too, but this is a simple fix, just delete it, and replace it, and you’re good.
“Oh no, I switched between buy and build mode, and now my catalogue won’t load, and I can’t click on anything at all!” Don’t panic, hit F2 and/or F3 on your keyboard, these are shortcuts for switching between them, and if you’re lucky it’ll load properly again. Should you get the bug where you load a category and it’s somehow empty, don’t fret, just click on a different category and this should fix it. Then if you get the bug where all the objects you put down disappear suddenly, sorry your game is haunted. Call an exorcist, or just reload, they might reappear if you do.
Tbh, if you run into any kind of major bugs, it’s likely a sign to either save immediately or just restart your game. These only ever show up when you’ve been at it a while ( at least for me ), therefore starting fresh wouldn’t hurt. Probably also wouldn’t hurt to check whether you might’ve installed something the game didn’t agree with by running Dashboard, or put it through the ol’ Save Cleaner.
Honorable Mention: Keep an eye on the texture sizes and poly counts of objects. I know it’s tempting to build these ultra hyperrealistic lots with clutter at every inch, but unless you’re just doing it for screenshots, or for your story, or using it very sparingly, it is not by any means recommended purely for gameplay. This is just the truth when it comes to any Sims game. You don’t want lag, or max memory crashes, or save errors? The Sims 3 is a 32bit game, that’s almost old enough to drive, be easy on it.
✨ Rediscover Sunset Valley with Revamped Rabbit Holes! 🌅
Classic Sunset brings the charm of the Sunset Valley Beta back to life, with a fresh touch that enhances its nostalgic essence. I’ve carefully redesigned 10 Rabbit Holes, blending functionality and aesthetics to perfectly fit this vision. Whether you’re recreating the past or reimagining your gameplay, these RABBIT HOLES are a perfect addition to your world!
🔽 Available now to Patreons <3 CHECK HERE
You can see some images bellow:
To go along with the banking feature in my Social Clubs mod, here's a small update to the printer mod.
The financial extras package now requires my Clubs mod to be installed rather than Ani's Tax Collector mod (though the tax collector version is still available to download for those who prefer that version).
So, when printing financial statements, you'll have the option to choose from all household Bronzo accounts. When paying tax via. the tax slip, you'll be able to choose from all relevant in-world Bronzo accounts to pay the tax into.
The documentation has also been updated to reflect these changes.
Enjoy!
Download: here.
ps: my generic register mod has also been updated to work alongside Bronzo banks.
pps: the social clubs mod has been updated with a couple extra club activities.