SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP SWAMP swamp.
This isn't about whether you think it's likely that you'll die in this body of water; it's about which body of water you would give the right to take you.
For example, for me it's Lake Michigan.
Tag discussion encouraged of course
jojo's bizarre adventure is a life altering series if you're susceptible to the brainrot pathogen. if you're not i'm sure it's kinda whatever but if you are. you get enrolled in a secret jojo club and you lose the ability to fully speak your mind outside of it. you realize a tantalizing desire to sightsee in italy, but know that you must never, ever set foot there, else you'll risk annoying everyone around you with the constant pointing out of familiar locations. you cannot go to an aquarium without thinking, "jotaro kujo would love this." when you take a drink of water that's especially refreshing, you think of okuyasu, in tonio's restaurant, where he cried the sleeplessness out of his eyes, and wish you could do the same. and like a zombie, you attempt to spread the disease to others, the people you love most. you say to them, with a sly smile, "hey, there's this anime i think you would like," and if they're not sick of hearing about it, on the off chance they decide to try it, and like it, you'll rejoice at having another person share your curse. now you're both ruined, swapping looks and pointing out things "you just thought were cool." you have matching cherry earrings. your music taste is better than it's ever been.
for all the people who got into ttrpgs through things like critical role and dimension 20 and want to start playing themselves, I urge you strongly before you join full campaigns, to play in one shots, trust me they are a life saving stepping stool into learning how to play longer campaigns. I can understand wanting the longer narrative that full campaigns can offer but the skills that cannot be learned from watching others play (which trust me there are alot more than u think there are), can be learned at at least a basic level with shorter games and one shots, which have way less pressure and are much more suited to being a learning environment. Alot of people I know who just got into D&D recently think they can just jump into campaigns and it will be just like what they imagine and get disappointed and also overwhelmed by how much learning is required. One shots and shorter games help so much with just understanding improv, how a games mechanics works, and how to work with other people in telling a story while being a much smaller stakes activity. And I know alot of people are into TTRPGs for the long complex narratives but trust me even shorter plots can be complex and interesting and also I have to add REALLY funny because making stupid shit intrinsic to the world is alot easier when you dont have to uphold said stupid shit for many many sessions. And if u are like me you will come to love one shots just as much and sometimes even more than the much longer ones.
uh oohhh forgot to wipe down the cutting board from last night before cutting up strawberries #onionberries #onionberries #onionberries #onionberries #onionberries
what do you do when you have an overwhelming crush on someone u don't want to date
About twenty years back, there was this weird transitional period after companies had figured out that harvesting their users' demographic information was a potential gold mine but before we lived in a hellish panopticon where any website operator could look up your IP address and know what you had for breakfast where some sites would try to get you to fill out, like, detailed demographic surveys before they'd let you access their stuff. Not just age, gender and geographic location, either – some of them would fish for employment status, marital status, brand preferences, even religious affiliation. A lot of folks I knew would just pick the first option in every dropdown, but my move was always to fill in the demographic information of the current Pope, at least as far as I was able to determine it (brand preference was always a tricky one). I like to think that, thanks to my efforts, their data sets are haunted to this day by a phantom pontiff.
a teenage girl in her stereotypical Y2K bedroom journaling with a puffball pen kicking her feet and giggling and you zoom in to see she’s just drawing hearts on pictures of video essayist Jacob Geller
break like an artist.
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a collab between me and @slashmagpie for hermitadaymay's Solstice Social Collaborative Event! make sure to check out magpie's amazing fic for this too :D
(alternate ver under the cut)
you’re a fucking poser if you preach enjoying the early 2000s internet aesthetic and then make fun of kids today for liking skibidi toilet. they used to make mario say a bad word in a ytp and we would laugh. we would fucking holler
Hey, worldbuilding idea concerning "what if magic, but it's a science": the more you learn about magic, the more obvious it is that we actually know fuck-all about it. Like a layman will say "ghostly forces are more sensitive to the haunting ghost's relatives due to the bond of bloodlines" with the same obvious confidence as "a rock falls to the ground because it's heavy", while students of the magical arts are baffled by these forces, along the lines of "fucking magnets, how do they work." Nobody knows how any of this actually works.
An ancient mage who is famed to be the most wise of all the ways of magic will sigh at another confusing dead end, admitting something like "in all levels except physical, the fae do not exist", and someone with only happenstance experience with the supernatural goes "what are you talking about, of course they exist, I've seen them", and the mage, exasperated, agrees. Yes, of course they do exist. But they shouldn't. And we don't know how that works.
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