[cw]SexyOutfit
THE SIMS 3
Original mesh by me.
Compatible with any body type.
if you want to post my cc on other sites, please include source.
Do not convert to other games without my permission.
THE SIMS 4
Original mesh by me.
If you want to post my cc on other sites, please include source.
Сompatible with HQ mod.
DL (FREE ACCESS 02/08/2023)
Buy Me Coffee
My tumblr with edit screenshots @chamomilewine
@katsujiiccfinds @pis3update @kpccfinds @ts3ccmp @cas-ccfinds @ispys3cc @gifappels-stuff @coffeeccfindsts3
Thanks for the 200 follows! Everyone has been really nice and encouraging and it's been fun to share this hobby with others.
I know it's customary to give gifts when you hit certain milestones but I don't really have anything ready to share.
Soooo I dug through my archive of old mods from yesteryear and tried to find something that someone other than myself would be interested in having. I recognize this is the equivalent of giving someone something you found in the back of your closet as a last-minute birthday gift! 😋
Anyway, here's two older mods I figure people might be interested in.
Combo Washer/Dryer
The first is a combination washer and dryer. Useful for small spaces and apartments. It's pretty simple, you select do laundry and then when it's done washing, you select dry clothing. I made it as a cheap version but then threw in an expensive option as well. Because I hate free stuff in-game, you have to buy detergent pods in order to use it. You'll find all the objects (appliances and detergent bottle) in the laundry section. I edited the mesh for the base version to make it less wide so it didn't stick out so much in my bathroom so you have to turn on moveobjects to adjust it so it's flush against the wall. The light will be a little off as a result. Expensive version (pictured) is exactly the same as EA's.
Credits: Detergent bottle is from @aroundthesims and I squished it down to make it look different? (this was a while ago, I don't remember my rationale for this) The individual pod is a TS4 conversion from littledica. It sticks through the hand a little but the animation is 2 seconds long.
Download here (base version that you need) and here (optional expensive version)
Hang Out
The second is a mod similar to the TS2 feature where teens could hang out with each other and sit on the floor and talk. That's pretty much it. It's only for teens and kids but you can change it in the ITUN to make it for everyone Child+.
Download here
I hope you enjoy!
"You can take everything but not the piano!"
Accessory blood splatters part 1 by venusprincess
Categorized as socks.
8 different packages you can choose from.
Available for children, teens and adults.Females and males.
Available with recolorable channel and without.
Available as overlay 4 and overlay 8.
Overlay 4 will appear under the clothes and overlay 8 will appear above the clothes.
There might be more presets that i didn’t took picture off.
Thanks to the artists that made the original splatters design.
Download rar file
Secret Build Techniques
Two uncommonly-known build exploits for your use- to get an extra floor, and to create a one-level open-air basement! Read more under the cut.
Sixth Floor
This allows you to create an extra sixth floor. Mainly useful for decorative use!
Build up to the five-floor limit.
Create a mansard roof large enough to show a floor tile.
Delete roof
Using ‘placefriezes on’, you can now place a frieze where you couldn’t before.
You can then use CFE to shape the floor to your liking.
Of note: It’s best to keep the extra floor decorative or lightly-built, as there are restrictions. You can’t build walls, roofs, nor stairs, but ladders (place beforehand), fences, and elevators work. Use ‘moveobjects on’ to place objects, doors, and windows. You can use the sledgehammer to delete the extra floor.
Open-air Basements
This allows you to create a one-level open-air basement, as teased by Sims Uni’s gym.
Create basement on a completely flat piece of ground.
Create stair in basement where you want the opening to be.
Create a foundation at the end of the staircase, one tile away.
Copy the stair and place a new stair leading from the foundation to the top of the stair to the basement.
Delete the stair to the basement.
Delete basement stair.
You can repeat this as many times as you want to create large open areas! Beyond that, it functions as a normal basement.
Of note: To delete the open-air areas, place basement stairs where you don’t want the effect, and then delete those stairs. You can then delete the basement. It’s best to keep the open-air area lightly decorated, as I believe that objects beyond doors and windows will not show above-ground even if you have object hiding disabled. The game will also only render the first basement level below ground.
Hope this helps!
This is the final part of my little Kids and Toddlers mod series. It's meant to complement the Coloring Book and the Toddler foods mods so you will need those for this.
When I started this, I didn't think through how many new animations or custom details it would entail and I as continued, I kept having to add more and more. There are like 60 animations and 40 image assets 😭 hence why the two main files are so large for a mod.
What I've done is added more activities to the Activity Table after years of being annoyed that the Activity Table we have in TS3, despite being the EXACT SAME table from TS2, does not in fact allow your Sims to draw on it. EA, so lazy!
Anyway, what this does is add 4 new interactions to the Activity Table: Coloring, Arts & Crafts, Puzzles and the ability to serve toddlers food so they can eat there.
The activities are for toddlers and kids only but Teens+ can join in the puzzles if it's already been started by a toddler or child.
Note this will work with any of the Activity Tables in the game or Store but the puzzle will look weird as it's placed in the same spot as where the blocks are. You can use it with custom/cc activity tables provided only the mesh has been edited (for example, if slots are changed or removed, it may not work).
Credits/Thanks: The glue bottle, crayon, CAS paint items and one of the arts and crafts image assets are from @aroundthesims. Thanks as always to Sandy for her generosity and creativity in making Sims content! I originally only wanted to add the option to color/draw but this set of hers inspired me to add in more features. (hmm, maybe I shouldn't be thanking you then considering what a pain that was 🤔😅) All other objects and images are from TS4. Custom animations are by me using TS4 and TS3 as bases.
All buyable objects (table, crayons, puzzles) can be found in Kids Room/Toys.
Check out my other mods in the Kids and Toddlers series: Coloring Book for Kids, Toddler Bed, Toddler Foods and Snacks.
If you run into any issues (and YOU'VE READ THROUGH THE INSTRUCTIONS) please let me know!
Please read below the cut for all the details on features and how to play.
Download here | Alternate Link: SFS
Coloring: Toddlers and Kids can color if there is a crayon box on the lot. Just like using a coloring book, coloring a picture will take up one crayon. Coloring increases painting skill for both. When completed, the final project will be in their inventory.
Arts & Crafts: Toddlers and Kids can do an arts and craft project. Not additional object is needed. They go pretty crazy with the glitter and glue so it can be dirty stuff if they don't have the neat trait. This activity decreases their hygiene and they will get covered in glitter paint when done. Similar to coloring, when completed, the final project will go in their inventory and they get painting skill while playing.
Puzzles: You need to buy a puzzle box and have it on your lot to do puzzles. There are two puzzle boxes but they do the same thing. And they stack! (I love stackable things) There are 3 puzzle types: Easy, medium and Hard. Toddlers can only do Easy puzzles. Children can do either easy, medium or Hard puzzles depending on their Logic skill (for Hard, logic needs to be 3 or higher). The puzzle difficulty will also determine how long it takes to complete the puzzle. Teens+ can help with puzzles but they can't start a puzzle on their own. Toddlers can kids can start a puzzle on their own or help another Sim with a puzzle. Puzzles increase Logic skill for all those playing it but will increase faster for whoever starts the puzzle. If a puzzle is completed, everyone who helped put it together will get bonus skill points. If there is already a puzzle on the table, there is no option to start another, you can only help with the current puzzle. There are different puzzle images (15 in total) but there's no difference between them. The only thing that matters is puzzle difficulty. If the Sim who started the puzzle stops for whatever reason (you or the game cancels the interaction), everyone else helping will stop as well.
Eating: Children+ can serve toddlers meals or snacks. It works the same as my Toddler Foods and Snacks mod. They will place the tray/bowl on the activity table and then call the toddler to eat. If the toddler is hungry, they will go over and start eating. Otherwise, they can always eat it later.
Known Issues:
Animations aren't perfect (but what in life is?) so there's some clipping, especially on the toddlers when they kneel.
The comically large puzzle piece accessory jumps around a little and sits kind of weird in the toddler's hand. I suspect this is because the game is using the adult version of the object animation. I've noted it for fixing whenever I do a second pass on the mod.
The food tray is upside down. Setting object rotation in-game messes up the routing for the table so I'm leaving it as is as it doesn't really bother me.
If there is a food tray or bowl on the table, you shouldn't be able to do anything else there because that slot/part is being used but I had this happen once where my tester child started coloring there. It didn't happen again but if it does happen in your game, simply cancel out the interaction and route them to another part of the table.
The puzzle leaves a shadow even when it's pile form because the shadow mesh is there but you only see it until the geostate changes.
This is not an issue but the alternate material states for objects are only available in high so if you play with graphic settings for objects on medium or low, you're going to see the default image for the puzzles or pictures.
Tagging for reblogs: @kpccfinds @katsujiiccfinds @pis3update
beautiful night in TS3 😍🥰
I made this mod for @desiree-uk! It's being shared as per her suggestion. A big thank you to her and I hope you all enjoy!
Put your community (or residential) gardens to use! Create and rent allotments, push gardening interactions and make a nice profit while you're at it.
Place the allotment marker in a gated enclosure, set the sim who will be renting the allotment, and they'll take care of all the plants within their enclosure, plus partake in other specified duties.
Available Duties - Toggle on/off - [visibility subject to lot-type]
Water,
Weed,
Harvest,
Get Fertiliser**,
Fertilise Plants,
Dispose of Dead Plants,
Rake Leaves,
Burn or Dispose Leaves.
Gardening Push
As the allotment marker is a meta object, the sim renting the marker may autonomously be pushed to the lot to garden their allotment while inactive.
The marker is also a broadcaster object, so while within the vicinity, the renter will be pushed to complete any outstanding garden activities while in range.
You can also set up dedicated gardening days to push your sim to the lot and prevent your sim from coming to garden during certain seasons.
Payment
Set an owner for the allotment or attach a Bronzo* bank to the marker and make your sim pay to use the space! You can even set up automatic rent payments.
Harvesting
Link a harvest box to the allotment marker and all harvested produce will go straight into the box instead of clogging up your sims inventory. You can also sell produce straight from the box!
Requirements:
*My social clubs mod and **Ani's compost mod. Without these, the mod will at worst, crash, and at best, not work as intended.
Please read the included documentation for a more comprehensible feature breakdown.
Objects:
A collection file is included for easy access to the objects.
Otherwise: the harvest box is in storage/misc. for $190 and the allotment marker is in outdoors/lawn ornaments for $35.
Thanks:
To @aroundthesims for generously allowing me to use her objects for my mods.
To @anitmb for her composting mod which has helped to enhance this mod.
To douglasveiga from MTS for the gardener service mod which I looked at when my interactions weren't working as intended.
Download: Simblr.cc - Allotment Mod - Create and Manage Garden Allotments
Please enjoy!
If you would like to donate to say thanks, please feel free to do so at: my kofi :)