Secret Build Techniques
Two uncommonly-known build exploits for your use- to get an extra floor, and to create a one-level open-air basement! Read more under the cut.
Sixth Floor
This allows you to create an extra sixth floor. Mainly useful for decorative use!
Build up to the five-floor limit.
Create a mansard roof large enough to show a floor tile.
Delete roof
Using ‘placefriezes on’, you can now place a frieze where you couldn’t before.
You can then use CFE to shape the floor to your liking.
Of note: It’s best to keep the extra floor decorative or lightly-built, as there are restrictions. You can’t build walls, roofs, nor stairs, but ladders (place beforehand), fences, and elevators work. Use ‘moveobjects on’ to place objects, doors, and windows. You can use the sledgehammer to delete the extra floor.
Open-air Basements
This allows you to create a one-level open-air basement, as teased by Sims Uni’s gym.
Create basement on a completely flat piece of ground.
Create stair in basement where you want the opening to be.
Create a foundation at the end of the staircase, one tile away.
Copy the stair and place a new stair leading from the foundation to the top of the stair to the basement.
Delete the stair to the basement.
Delete basement stair.
You can repeat this as many times as you want to create large open areas! Beyond that, it functions as a normal basement.
Of note: To delete the open-air areas, place basement stairs where you don’t want the effect, and then delete those stairs. You can then delete the basement. It’s best to keep the open-air area lightly decorated, as I believe that objects beyond doors and windows will not show above-ground even if you have object hiding disabled. The game will also only render the first basement level below ground.
Hope this helps!
1) First build a foundation with the foundation tool (NOT the basement tool!).
Now make the foundation hollow where you want your basement to be leaving just the outer tile of it.
2) Make sure to switch off auto-roof and to remove all auto roofs.
3. On the ground, use the stair tool to lower the terrain. Hold shift to control the number of stair steps. I usually do it in 3 sets of 4 steps as I cannot count to 12 :P (A regular wall is 16 steps high, a foundation is 4 steps high per default, so you need to lower the terrain 12 steps).
4. Remove the stairs and use the terrain flatten tool to lower the ground in all of your basement. Start at the lowered tile and draw the tool towards the foundation walls. Lower it only to the inner walls of the foundation so that the terrain on the outside is not affected. The foundation will hide the slope.
If you did it correctly, you can now place walls without an error message or need of cfe.
5. Best make your floor plan now and place your stairs, they sometimes are a bit finicky.
6. Now use the foundation tool to remove the parts of the foundation, where you want to have your windows
and replace them with walls
Now you can place whatever windows you want. Just make sure that the green arrows point inwards (in direction of the lowered terrain), or the window might “jump” to adjust to regular terrain height.
You can decorate as you want, you can also place doors instead of windows and make a little “sunk patio” if you want to.
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
kindergarten
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawnshop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
windmill
wishing well
wizard tower
*my English is very bad*
All credits belong to thatonegreenleaf, I converted and reduced the polygons.
Thank you to the lovely @lalasimmer, for tutorial ♡
You can only have one version.
Conflicts with any other background of the CAS.
Does not replace the stylist's room, pet editor, or plumbot editor.
Some textures that have transparency can mess up the look of the hairstyles a bit, but that's okay.
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Hello my sweeties, those who are reading my posts at the end. My friends have often asked me, how did I get such a beautiful CAS? And I was very surprised that many people haven't heard of the lalasimmer tutorial. I realize that many people don't want to deal with a blender, so I thought I'd give you a whole ten backgrounds for every taste. I also carefully reduced polygons in each of them, as well as slightly corrected the size of some textures (no one doubted it). I will be very pleased if you click on the heart and use these backgrounds. Have a nice day!
Do y'all use the Transmogrifier mod? If not, you really should. I consider it one of the top 10 "can't live without" mods in my game.
This is something I talked about on r/sims3 a lot back when I was insane enough to still post there and I was surprised how few people knew about it despite how useful it is.
Basically what it does is let you copy the functionality of one object to another object in two clicks. Turn your cheap bed into an expensive bed at no extra cost to your Sims. Turn your toilet into a bookcase. Turn a rug into a car. Turn your washing machine into a washing machine-shaped sculpture so your Sims will leave it alone. The possibilities are (almost) endless. Seriously! It looks like it's a super complicated mod and I'm sure under the hood it is, but it's so easy to use.
Open buy mode.
Ctrl shift click the object you want to copy the script of.
Click "copy script" and a little box will pop up at the top right to let you know it was successful.
Ctrl shift click the object you want to copy it to.
Click "change script" and the mod will automatically paste the script you just copied into the box.
Click "accept".
That's it! That's all there is to it! Anyone can do this!
But let me show you what you can do with it as a storyteller. 😏
I have the Pose Player sitting right in the middle of this picture. You know what it looks like by now. Little black movie clapboard with white stripes. Says "Pose Player" on it. Do you see it in this shot?
No.
You don't.
Do you know why?
Because it's this random pile of rocks now.
If you don't have this mod, you need to get this mod. I promise you that you will find more uses for it than you ever could have imagined.
•Click on picture for better quality•
Credits: sim_man123 - Original post here
• .package • base game compatible • collection file included • • 𝔻𝕆𝕎ℕ𝕃𝕆𝔸𝔻 • Ads free as always at my website!
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How to place the ceiling beam:
•Info about polycount, buy category and price § ↓•
Keep reading
It's like EA revived Sims 2 using the Ressurect-O-Nomitron but only paid less so now it has risen from abandonware as a zombie.
100 Followers gift- So yeah, I’m doing this bc 100 and I know I won’t reach that higher so don’t blame me, two female simmies, yay, they’ve been a bitch since a week ago half of my sliders decided to stop working so I had trouble with some stuff but hey look tada. Sim 1 Sim 2 Please don’t claim it as your own! Use it as a base or whatever, change it, and be sure to tag me when you do just don’t claim it as your own >_>
Wedding at the Bluffs
Speaking about the wonderful sunsets at the bluffs some days ago, I like to share a lot I build for my story. It's a wedding place at the bluffs; I intigrated it in the original lot. More under the pictures ...
The lot is cc free and offers most of the needed things for a wedding. The little stone bench down in the first picture is my hot spot for romantic sunset pictures as shown before but you could take them nearly everywhere alongside the cliff.
EA ID:
LeyanasZoo
Object:
Wedding at the buffs
(yes sorry, lost the "l" somehow 😂 foreign language, you know 🙈)