I edited Buhudain’s "You Are Real" face and body default replacement normal maps to make the details pop even more on the skin. First, can we talk about the impact these mods made? When I discovered them I was blown away, they immediately became an essential. Buhudain truly changed the game with these.
What I tweaked:
I edited Buhudain's 2048 px sized textures
More visible pores and skin texture
More defined muscles and veins (intensity controlled by the muscle definition slider in CAS)
More light-reflective, shinier skin (intensity changes with the muscle definition slider in CAS)
Sims with no muscle definition will still have slightly more glow to the skin and more detailed pores/texture up close
No bump map on the male body’s nipples so they won't conflict with nipple placements on any skins (female body has them though)
Includes naughty bits
The effect looks stronger on darker skin, I'm not sure why
I think you’ll be able to appreciate the texture if you use a HQ mod and you take a lot of closeup photos of your sims like I do. I think it still looks normal enough for regular gameplay, although you’ll have to decide that for yourself after you try it out.
Photos were taken with bright lights, the effect is subtler in normal lighting.
If you already use Buhudain’s You Are Real mods, you must remove them from your Mods folder first before installing mine.
You can put these files in your Overrides or Packages folder.
What’s in the zip:
My edits of You Are Real for the male and female body (young adults to elders)
My edits of You Are Real for the male and female face (young adults to elders)
If you only install the body files, your sim’s faces will not be affected.
If you want to install the face files to look consistent with the bodies, you can choose between the version which has EA’s wrinkles on the adult face, or the version which does not have EA’s wrinkles on the adult face. Only install one, not both!
Some unused/placeholder/test animations from TS3! I thought they were pretty interesting, especially the bicycle ones which meant sims were able to get on them properly at one point before they scratched it.
House with two double bedrooms, two bathrooms, a TV room, a living room, a kitchen, an outdoor area with a swimming pool, and a garage for one car. I hope you have fun!
Lunasims_
Price Unfurnished: 90000
Price Furnished: 180000
Furnished: Fully
Decorated: Throughout
Bedrooms: 2
Bathrooms: 2
Stories: 2
Lot Size (z): 30
Expansion packs: Late Night,Seasons,University,Into the Future
TSR Sims 3 Download
CRYSTAL KAY CANDY (2003)
BCBS: Yeah if your surgery takes longer than our admin staff with no medical training thinks it should, you have to pay out of pocket for the anesthesia.
UHC CEO: [assassinated in the street]
BCBS: ... You know we were just joking about that anesthesia thing ha ha we would never. We love keeping our brains inside customers happy.
Someone asked me if it was possible to create shorter foundations in TS3, as it is in TS4. While we don’t have the convenient slider, it is possible! And it’s not too difficult either. So I took some quick pictures to illustrate the process. If you have any questions, feel free to message me. The basic instructions are on the screenshots, and a more detailed explanation plus more tips are below the cut.
Keep reading
Hello Simmers, the moment is finally here. This is the first official release of my The Sims (2000) to Sims 3 world.
Revisit all lots and neighborhoods from The Sims base game, Hot Date, Unleashed and Superstar in an open-world experience in the Sims 3!
If you enjoy my creations, please consider helping me save for a new laptop on Ko-fi ❤️
Let’s get to the good part. You can download this Sims 3 world here. Just double-click the file and the Sims 3 launcher will open that will allow you to install it.
To build this world I used all Expansion packs except for Into The Future. Stuff pack wise I only used High End Loft Stuff and Town Life Stuff.
You’ll find that by default this world is not populated, that is because the Sims 3 Create A World tool (CAW) does not support adding households. So to get a fully populated Sims 1 world, we need to do a little workaround. There are 2 options:
You can download all of the households here and place them into their houses in Edit World mode in the Sims 3. Just place these .package files in your Sims 3/library folder.
Install the populated save file. Just unzip and place these in your sims 3/saves folder.
I would really like to hear it if you run into an issues with the world file, so that I can fix them! Let's be in touch 😉
Follow me to be the first to download the Complete version of the Sims 1 to Sims 3 world in the future, which will also include all lots from The Sims Vacation and Makin’ Magic expansion packs!
Thanks to everyone who has been supporting me throughout this project, it really means a lot to me! ❤️
I have one last note for people have downloaded an early progress version of this world. If you did and are using it for a save file you want to continue playing in, please beware that by installing this world it will overwrite older versions of it and so your save file could be lost.
I initially started this list as a personal “cheat sheet” that I could reference to ensure the custom content I'm downloading is appropriate for gameplay when it comes to polycount (and because I intend(ed) to learn how to make my own cc). I decided to share in case others find it useful.
I’m not a Maxis Match purist or anything like that, but purging high-poly CAS items from my cc folder eliminated in-game stuttering for me entirely. For some reason, this is rarely mentioned in discussions about gameplay optimization. Polycount does matter.
There’s a lot of absolutely gorgeous but incredibly high-poly cc out there that is simply not gameplay friendly for the average player. As we see an influx of first-time or rusty players migrating over from TS4, I think it’s important people are aware of this (both players and creators alike).
This might be a nonissue for those whose focus is on CAS and pretty screenshots, or maybe for those who have beastly gaming pcs/graphics cards etc.
But for players whose focus is on actual gameplay, high-poly cc can be detrimental.
With that said, below the cut you can find a list of average polycounts for some EA clothing/objects to use as a reference.
I recorded the polycount of 10 items from each category below so that I could get a decent representation from each one to calculate the average. Since there is a wide range in some of the categories, I’ve opted to also include the minimum, median, and maximum for a clearer picture.
This list is not exhaustive; I feel like after a while, you kind of get the point. Also, this has been sitting on my computer for ages, and I don’t know if/when I will continue collecting data for it, so I figured I would just share what I have for now.
Average polycount: 3538.4
Minimum polycount: 2868
Median polycount: 3443
Maximum polycount: 4872
Average polycount: 4281.8
Minimum polycount: 3865
Median polycount: 4205.5
Maximum polycount: 4932
Average polycount: 1094.2
Minimum polycount: 770
Median polycount: 1016
Maximum polycount: 1768
Average polycount: 4343.2
Minimum polycount: 2298
Median polycount: 4691
Maximum polycount: 6840
Average polycount: 621.6
Minimum polycount: 456
Median polycount: 594
Maximum polycount: 968
Average polycount: 520.8
Minimum polycount: 118
Median polycount: 433
Maximum polycount: 1098
Average polycount: 806.3
Minimum polycount: 362
Median polycount: 799
Maximum polycount: 1054
Average polycount: 1699.4
Minimum polycount: 958
Median polycount: 1414
Maximum polycount: 2920
Average polycount: 791.0
Minimum polycount: 290
Median polycount: 920
Maximum polycount: 1006
Average polycount: 3529.4
Minimum polycount: 1974
Median polycount: 3316
Maximum polycount: 5668
Average polycount: 746.3
Minimum polycount: 104
Median polycount: 801
Maximum polycount: 1998
Average polycount: 1659.3
Min polycount: 440
Median polycount: 1417.5
Max polycount: 5263
Average polycount: 914.4
Min polycount: 380
Median polycount: 988
Max polycount: 1926
Average polycount: 762.4
Min polycount: 262
Median polycount: 802
Max polycount: 1438
Average polycount: 524.1
Min polycount: 62
Median polycount: 171
Max polycount: 2403
Average polycount: 754.8
Min polycount: 468
Median polycount: 685
Max: 1262
(To be continued, maybe? If anyone wants to help me add more categories, feel free to get in touch, happy to credit you for any data you send over).
Polygon counts and Sims CC by @simlicious, plus their tutorial on how to check polycounts using TSRW, and their post about polycount vs vertices!
Let’s Talk Polygons by @mispoodle1, plus their tutorial on how to use S3pe to check polycounts.
A warning about high polycount custom content - for downloaders and creators by @tommeraas-cc (this post is for TS4 but still relevant for TS3 as well).
Maybe no one cares about cc polycounts anymore, but I sure do. 😅
Happy simming! I'm on a bit of a break from TS3 right now but I always come back. 🖤
i feel like im in the sims where it takes 5 hours to make pasta and then u have to immediately go to bed
Because I’m trying to shoot pics for a large wedding party, I figured I’d eventually run into the bane of every Simmer who attempts to put a lot of Sims into one location:
They won’t bloody well stay where you want them to!
Want them all sitting down? Soon enough, one or more of them will get out of their chairs, even if you have Sim Autonomy OFF.
I found something that fixes that, and it’s something so simple: the Movie Maker cheats.
Apparently, you need Generations for this (or you did when it was released; I’m not sure if a subsequent patch enabled it for everyone) but give it a try, regardless of whether you have Generations or not.
To access it, open up the cheat console (CTRL + SHIFT + C) and type:
TestingCheatsEnabled True
And then type:
MovieMakerCheatsEnabled True
Now, when you Shift-left-click on a Sim, you’ll get the following menu:
Disable Autonomy will make ALL the Sims on the lot do nothing, except what you tell them to do. Sit them all down, and they’ll stay put. THIS is the cheat you need to keep all those little wandering buggers in place!
Turn off Look Ats will stop their heads from moving (you probably want to keep this enabled for most things, as it looks more natural)
Animation lets you play almost any animation on any Sim, from the idles to the conversations, the solo dances (sadly no animations that require two people, so your Sims can’t slow-dance this way unless you switch on some music and tell them to slow dance). You can play them once or play them in a loop.
Remember to shift-left-click the mailbox and set all needs to static if you’re doing a day of shooting, or else you’ll have some Sims starving to death in puddles of pee ;)