This is my first custom object rig with custom animations. I now know a lot more about this which opens up a whole new slew of opportunities and mod ideas so this was good practice for me to allow me to take on bigger projects đ
Sims 3Â Standalone Tub & Sauna | Mod the Sims
I gave a hand to the Great Arsil to separate the meshes of the tub and the sauna, and he did all the hard job of coding. Read more and download @ MTS!
(expect I mesh something new on this soon or later! ;))
i love the old american style gas stations - and built one:) Your sim can change into privathome if he want (or must)âŠitâs fully furnished:) hehe Credits goes to Yves Sim Laurent with his great basegamecompatible Stuff Lot Size: 20x15 Download Mediafire
Magnolian Farewellâs Floating Florals - 4t3 conversion
Was in need of some waterlillies that werenât enormous for smaller ponds and bathtubs, so I found her flowers and converted them.
The ones with Bath Height do not need to be height-adjusted for baths, the others do. Also, those who arenât Bath Height do float on water, so thereâs no trickery for them to look like the preview image.
1 channel: flowers only. The leaves, in the versions that have them, are overlays. Base game compatible. 6 files in total (flowers small and large, petals small and large, small petals and flowers for bath height).
Polys range from 30 (petals only, small) to 310 (with flowers, large) in LOD0, so I believe itâs comfortably in low-poly territory. These flowers arenât 1x1, so youâll need DebugEnabler or Decoratorâs Best Friend to shift their height. I know itâs possible to height-shift an object thatâs not on walls without mods, but⊠I donât know the method, sorry :(
Credits to @magnolianfarewell, original post here:Â https://magnolianfarewell.tumblr.com/post/155741362744/floating-florals-8-colours-im-a-sucker-for
All in Surfaces> Plants, small ones $20, large ones $21.
DOWNLOAD (SFS, package) DOWNLOAD (Dropbox, package)
NOW I find out about this .... After manually emptying my town and repopulating it... *sigh*
Baixou um mundo super bacana mas ele estĂĄ deserto? Ou vocĂȘ gostaria de criar um mundo mĂĄgico onde todos os Sims sĂŁo Fadas?! Ou simplesmente etĂĄ cheio dos lotes parados do The Sims 3? O que vocĂȘ precisa se chama My World Mod.
Esse Mod permite populacionar uma cidade inteira com apenas um clique na caixa de correios e ao mesmo tempo, permite excluir todas as famĂlias da vizinhança para vocĂȘ recomeçar com a sua prĂłpria histĂłria. TambĂ©m, ao clicar em uma casa vazia, vocĂȘ pode adicionar uma famĂlia instantaneamente (e ainda escolher quantos adultos, bebĂȘs, crianças e adolescentes irĂŁo compor a estrutura).
Para quem gosta de desafios o My World Mod permite criar Regras para o Mundo. Na versão Pre-Alpha 1.0.0 existem 2 regras. Uma delas permite bloquear a geração de TODOS OS SIM: nem o entregador de jornal, nem o cobrador e nenhum outro Sim irå surgir. Apenas os seus Sims estarão no mundo. Isso é perfeito para desafios de isolamento em ilhas, por exemplo.
VocĂȘ tambĂ©m pode utilizar uma regra para definir que todos os Sims do mundo devem ser fantasmas, vampiros e qualquer outra coisa. Com isso Ă© possĂvel criar um mundo mĂĄgico de apenas Sims bruxos (basta apenas um clique e o Mod vai ficar o tempo todo cuidando dos Sims) ou um mundo fantasmagĂłrico, apocalĂptico⊠Basta a sua imaginação!
ATUALIZAĂĂO 05/09/20:
Agora o MyWorldMod movimenta os lotes comunitårios automaticamente. Os lotes nunca mais serão desertos! Quando algum dos seus Sims estiverem indo até algum lote, o Mod se encarrega de teleportar Sims até o destino assim como no The Sims 4. Essa funcionalidade não requer configuração e nenhuma interação.
Ainda tenho mais ideias para implementar. NĂŁo requer nenhuma expansĂŁo. Para instalar Ă© sĂł colocar o arquivo MyWorld.package dentro da pasta âPackagesâ. Faça um backup do seu Jogo antes de utilizar o Mod porque ele ainda estĂĄ em pre-alpha.
Todas as interaçÔes do Mod estĂŁo disponĂveis nas Caixas de Correios. Ao clicar em alguma irĂĄ surgir a interação base âMy WorldâŠâ e entĂŁo Ă© sĂł brincar.
Download
MyWorldMod | Pre-Alpha 2.0.0 | Atualizado 05/09/20
ps: preciso de ideias!
 :)
(sorry for grammar mistakes/typos im just not feeling it right now lol)
I just feel that this is something that needs to be talked about, not everyone would agree but for those that do, please read and feel free to share your own opinions or experiences.
AAVE has taken over the kpop fandom. If you dont know aave, it is african american vernacular english or black english as referred to by some (or ghetto english as referred to byâŠsome). If you still donât know what it is well then google is your best friend. The use of aave is seriously the most annoying thing that I would have never expected to annoy meâŠever. I know youâre probably wondering why, right? It is because I, myself, am an aave user and have been all of my life. It is my preferred way of speech, although I use âproperâ english a majority of the time. So yeah although I speak the âproperâ english dialect, my dialect is that of certain southern aave. So how am I annoyed by my own/similar dialects? There are many reasons that I will discuss but it is mainly because aave is utterly, unremarkably overly used all the while being misused to the point that it isnt even ridiculous anymore; its maddening. You think Iâm being dramatic? I wish I were, because I am so mad right now. (lol nah just a little bit)
The amount of kpop fans misusing words [and/or phrase] like âhaterâ [or âhate onâ] is just cringe worthy. But its not just that, there are other aave words and phrases that are misused; iâm sure that we all can think of one that gets on our nerves when used incorrectly. I simply brought up âhaterâ and âhate onâ because its just everywhere, i cant escape it, especially on this blog in particular. (not towards the admins i love you guys!)
A lot of kpop fans (we all know those kpop fans) even have the audacity to argue using aave and cant even properly get that way of speech off of their tongues none-the-less off the tips of their fingers to type like⊠what makes them thinkâŠ? ..Idek. Or, even worse, they try to boast their bias(es) by using aaveâŠbut they use it wrongly (lmfao) -_-. Its just⊠its bad. (I wish I could give proper examples but iâm sure someone can share some examples that bugs them or that theyâve seen often. However, Its no biggie really.) I guess the one thing i can think of is people telling others to âstop hating on (biasâ name)â but its like seriously your bias, is (probably) freaking amazing, no one is hating on them simply because we are criticizing something (bias) has done. Everyone should be accountable for their mistakes and/or actions; simply calling them out is NOT âhatingâ in any shape or form. People act as though you cant constructively criticize anymore; foreal though how are people gonna get any better if there is not any acknowledgements, acceptance, nor accountability for their actions? That just allows them to just do what ever they please and people will still mindlessly worship the ground they walk onâŠthatâs just not okay. I may have digressed a bit but⊠lol.
Anyway, the point of this submission is not to tell people to stop using aave nor to just rant (ok so yeah it is a rant but its not ONLY a rant ok lol) but I just want people to be aware of the things that they are saying. If you are going to use it, at least have some kind of foundation of the meaning(s) behind them, where it comes from, and learn how to use it properly (and actually have some respect for those that do use it in life because wow ppl talk mad shxt towards frequent aave users but majority of them try to use the same words/phrases to look âcoolâ or to impress others. No, stop, dunt do that.) AAVE is like speaking a new language and it has its ways that work and its ways that do not work. Believe it or not, aave has its own structure. The people that are not aware of this are just butchering it because of the lack ofâŠexposure to actual USERS of the dialect(s). (Because foreal foreal, how many non-black (or non-african american) kpop fans have besties from the hood. Not saying that all aave is spoken from people inside those areas but a lot of it does come from there, just an example.)
One more thing that I have noticed about the use of aave in relation to kpop blogs: The blogs that are obviously black (or african american) and use frequent and proper aave (yes proper because lets admit that even some blacks cannot use aave properly lol they arent expected to ofc im js) are blogs that tend to not be as popular. They have all the components of a quality blog and are amazing people but justâŠnot popular or even known; especially not as popular as the obviously non-black kpop blogs that stan kpop-hiphop and have the frequent misuses of aave (and often culture appropriation, which the misuse(s) of aave can been seen as such also). However, thatâs just my observation but, I think that says a lot about the kpop fandomâŠ
Well, that is it! I hope you guys had a good read or something!
Be warned, these sliders are NOT perfect, I have yet to find a way to do this. Using Master Controller you can enable AF clothing for TF. They have a very similar neck shape anyway (bottom pic). The remaining issue is the shading seam (which could only be fixed by making a default replacement teen head). However, I feel you can edit this out pretty easily in photoshop. The biggest issue was that the fat slider was very different (top left pic) so you got a massive gap. So I made a slider that kinda fixes this gap (top right), so for your slightly more curvy teens you can use AF clothes without a massive neck gap. Found under general head sliders.
reposting w all the families doneâŠfuckin pleasantview
It's been so long since I released a mod. For the last 10 months I have been working on my MonocoDoll's Vile Ventures Mod Project. Glad to say I finally have a first version that is available to the public. You can locate the mod in either Simblr.CC or LoversLab.
Mod Description Why: Everything MonocoDoll's Vile Ventures offers, aims to provide players with the ability to roleplay lucrative, shady, and consequential criminal activities.
How: The way MonocoDoll's Vile Ventures provides players with the ability to roleplay lucrative, shady, and consequential criminal activies is by first providing sims the ability to become Street Drug Dealers, Craft Drugs, Smuggle Drugs, Launder Dirty Money, Acquire Rackets, and consume Illegal Substances.
What: MonocoDoll's Vile Ventures is a mod project which will continously add more criminal activity that focuses on making money.
Disclaimer Before installing MonocoDoll's Vile Ventures into your game, please download and read the MonocoDoll's Vile Ventures Installation Guide. This guide will state what DLC and Third Party Mods you will need to receive full functionality of the mod.
Additionally, because the mod does add custom traits and custom skills. It is recommended to make a backup save if you are planning on using an already existing playthrough. That way if you decide to uninstall the mod, you will still have a version of your playthrough before you had installed the mod.
Overview Drug Consumption Focus
- 19 Consumable Drugs
- Drug Consumption Animation For All Drugs
- Drug Effects
- Drug Addiction
- Drug Withdrawal System
- Fatal and non fatal Overdoses
- Rehab
- Drug Consumption Reactions
- Doctor Visits
- Hidden Rolling Skill
- Drug Research Computer Interactions
Drug Dealing Focus
- Drug Dealing Skill
- 16 Sellable Drugs
- 9 Growable Drug Plants
- 12 Craftable Drugs
- 2 Drug Production Rackets
- Money Laundering Racket
- Smuggling Racket
- Heat System
- Jailing System
- Police Raid System
Misc
- 74 Custom Objects
- 112 New Moodlets
MonocoDoll's Vile Ventures Mod Guide The MonocoDoll's Vile Ventures Mod will have downloadable PDF mod guides. Please read the guides before asking questions.
MonocoDoll's Vile Ventures (Installation Guide)
-Will go over DLC and Third Party Mods Needed
MonocoDoll's Vile Ventures (Drug Tunable Guide)
- Will go over how to make tunable edits and explain the current tunables
MonocoDoll's Vile Ventures (Consumable Drug Consumption Guide)
- Obtaining Drugs W/Out Drug Dealing Skill
- Methods To Consume Drugs
- Effects Of Drugs
- Addiction
- Withdrawals
- Overdoses
- Quitting Addiction
- Steroid Mechanics
MonocoDoll's Vile Ventures (Drug Dealing Guide)
- Assigning Drug Dealer NPC
- Getting Permission to Deal Drugs
- How To Get Inventory
- How To Gain Clients
- Sales & Transactions
- Smuggling Drugs
- Methods Of Making Dirty Simoleans Usable
- Inheritance
- Jailing System
- Heat Level System
- Tips For Effective Drug Dealing From Twinsimming
Polycounts Drug Items
-White Widow Baggy - 294
- Purple Haze Baggy - 294
- Skunk Baggy - 294
- OG Kush Baggy - 294
- AK47 Baggy - 294
- Amnesia Baggy - 294
- Shroom Baggy - 294
- LSD Sheet - 14
- MDMA Baggy - 294
- MDMA Pill Bottle - 412
- Adderall Pill Bottle - 412
- Xanax Pill Bottle - 412
- PainKillers Pill Bottle - 412
- Cocaine Baggy - 294
- Meth Baggy - 294
- Heroin Baggy - 294
- Lean - 108
- Testosterone Enanthate - 476
- Trenbolone - 476
- Estrogen Blockers - 476
- Cold Medicine - 764
Drug Animatio Prop Items
- Bong - 830
- Vaporizer - 412
- Blunt - 192
- White Widow Joint - 176
- Purple Haze Joint - 176
- Skunk Joint - 176
- OG Kush Joint - 176
- AK47 Joint - 176
- Amnesia Joint - 176
- LSD Blotter - 12
- Shroom - 362
- MDMA Pill - 124
- Xanax Pill - 124
- Adderall Pill - 124
- PainKiller Pill - 124
- Rolled Simolean - 80
- Pizzo Pipe - 592
- Syringe - 916
- Lean - 108
- Cold Medicine - 764
Drug Ingredient Items
- Empty Baggy - 294
- Empty Jar - 446
- Jar With White Widow - 634
- Jar With Purple Haze - 634
- Jar With Skunk - 634
- Jar With OG Kush - 634
- Jar With AK47 - 634
- Jar With Amnesia - 634
- RAW Rolling Paper - 14
- Swisher Sweets - 22
- Baking Soda - 36
- Powdered Milk - 36
- Empty Bowl - 182
- Coke Bowl - 206
- Brick Press Container - 148
- Brick Press Container With Cocaine Powder - 150
- Hydrogen Peroxide - 318
- Sodium Benzoate - 210
- Toluene - 706
- Empty Bin Tray - 38
- Meth Tray - 38
- Empty Meth Bin - 70
- Meth Bin - 70
- Empty Pill Bottle - 412
- Sprite - 1752
- Jolly Ranchers - 94
- Styrofoam Cup - 96
Custom Seeds
- White Widow Bud - 82
- Purple Haze Bud - 82
- Skunk Bud - 82
- OG Kush Bud - 82
- AK47 Bud - 82
- Amnesia Bud - 82
- Shroom - 362
- Coca Leaf - 68
- Opium - 960
Custom Plants
- White Widow Cannabis Plant - 280
- Purple Haze Cannabis Plant - 280
- Skunk Cannabis Plant - 280
- OG Kush Cannabis Plant - 280
- AK47 Cannabis Plant - 280
- Amnesia Cannabis Plant - 280
- Shroom Plant Mycelium - 68
- Shroom Plant Sprout - 730
- Shroom Plant Growing - 730
- Shroom Plant Mature - 1094
- Shroom Plant Dead - 260
- Coca Plant - 1258
- Opium Plant Sprout- 210
- Opium Plant Growing - 28
- Opium Plant Mature - 974
Misc
- Dirty Simoleans - 22
- Meth Package - 182
- Cocaine Brick - 514
- Racket Package - 14
- Lighter - 191
- Stay Safe Test Kit - 30
- Baby Laxatives - 14
Tuning Please Download the MonocoDoll's Vile Ventures (Drug Tunable Guide). As this will give instructions on how to make a tunable edit and explain each current tunable.
Conflicts Since this is a Script mod, there should not be any conflicts. However, it is recommended not to have The DrugLord mod by brando130 installed with this mod. As it seems to make your sim unclickable if your sim were to receive any moodlet which would temporarily replace a sims trait. This can happen with any of my custom moodlets that changes traits temporarily or any of the non modded moodlets which temporarily change traits.
Inspiration Basemental Drugs Mod For The Sims 4 MonocoDoll's Vile Ventures was very much inspired by Basemental's Drug Mod. It should be noted, that I actually never played Basemental Drugs, but I loved reading their great guides. And would have most likely enjoyed it had I decided to continue playing TS4 after I moved to PC gaming.
Credits Third Party Apps Used
-VS 2019
-s3pe
-PhotoShop 2022
-MilkShape
-Blender 2.79
-Blender 2.67b
-ILSpy
-Script Mod Template Creator by Battery
Third Party Mods Used
-Arsil's Custom Trait Manager
-Battery's C# Script utility
-douglasveiga CCLoader
-MonocoDoll's Arms Dealing Mod
MonocoDoll's Vile Ventures Mod Script
-MonocoDoll
Provided Assistance With Functions For The Script - Battery
-Gamefreak130
-zoeoe
-Twinsimming
-Lyralei
Custom Objects included With MonocoDoll's Vile Ventures Mod
-MonocoDoll
Provided Assistance With Learning To Create Custom Plants and Ingredients
-Bietjie
Custom Drug Consumption Animations From MonocoDoll's Ventures Mod
-MonocoDoll
Provided Assistance With Learning How To Create Object Animations
-TheSweetSimmer
-olomaya
Title Cover Art For MonocoDoll's Vile Ventures Mod
-TODNOK
Beta Testing
-Twinsimming
-MonocoDoll
For more information, the MonocoDoll's Vile Ventures mod is available on Simblr.CC or LoversLab
MonocoDoll's Vile Ventures - The Sims 3 - LoversLab
Simblr.cc - MonocoDoll's Vile Ventures
JAMES EARL JONES
James Earl Jones was an American actor known for his iconic voice acting roles and for his work in theater. Over his career, he received three Tony Awards, two Emmy Awards, and a Grammy Award. Born in Arkabutla, Mississippi in 1931, he had a stutter since childhood. Jones said that poetry and acting helped him overcome the challenges of his disability. A pre-med major in college, he served in the United States Army during the Korean War before pursuing a career in acting. Jones made his film debut in Stanley Kubrick's Dr. Strangelove (1964). He received a Golden Globe Award nomination for Claudine (1974). Jones gained international fame for his voice role as Darth Vader in the Star Wars franchise, beginning with the original 1977 film. Jones' other notable roles include in Conan the Barbarian (1982), Matewan (1987), Coming to America (1988), Field of Dreams (1989), The Hunt for Red October (1990), The Sandlot (1993), and The Lion King (1994). Jones reprised his roles in Star Wars media, The Lion King (2019), and Coming 2 America (2021).
He was described as "one of America's most distinguished and versatile" actors for his performances on stage and screen, and "one of the greatest actors in American history.â
( January 17th, 1931 â September 9th, 2024)
Rest well.
A new custom career from Lost Pantheon!
Lost Pantheon mod notes
Introduction:
This mod adds a new custom career to the game: the Factory Worker. Many players, including myself, lament the lack of âblue collarâ careers in The Sims games so this mod is intended to give players a generic âblue collarâ career to provide employment for their town.
Looking for employment? Then look no further than a career with Industrial Systems, the biggest employer of industrial workers throughout SimNation! Beginning with a humble single factory in Twinbrook, Industrial Systems has grown into a nation-wide corporation with factories spread across every major metropolitan area, employing hundreds of thousands of people in a capitalistic juggernaut that boasts record profits and passes almost none of it onto our workforce. We offer our employees a competitive⊠well, almost competitive salary. Our lawyers assure us that itâs at least above the legal minimum we can pay, anyways. So come and work for Industrial Systems! Weâll hire you even if you donât have any qualifications, just show a willingness to get to work and donât ask any questions about our companyâs Health Insurance! (Hint: There isnât any) If you work hard enough on the production line, you too may even reach managerial level. You wonât be running the company, butâŠuhm, you can wear a suit?
 Rabbithole:
The Factory Worker career is situated in the Science Lab rabbithole. Although the obvious choice seemed to be to put the career in the Abandoned Warehouse, this didnât really sit right with me since the Abandoned Warehouses in the Sims 3 are where criminals go to work, and the Science Lab feels much more like the kind of industrial-style building where large-scale factory work would take place. Nevertheless, Iâve included an Abandoned Warehouse version if you would prefer to use it. Just note that the Warehouse version may still refer to the Science Lab at times.Â
Work Tones:
Business as Usual
Study hard in the library (Work Hard)
Relax in other Factory Workers
Hang Out with Co-Workers
Fix Broken Machinery (Increases Handiness skill)
JOB LEVELS â FACTORY WORKER:
Level 1: Factory Assembly Line Worker $17 per hour - Mon, Tue,Wed,Thur,Fri
Level 2: Factory Assembly Line Box Packer $26 per hour - Mon, Tue,Wed,Thur,Fri
Level 3: Factory Night Security Guard $42 per hour - Mon, Tue,Wed,Thur
JOB LEVELS - MANAGEMENT BRANCH:
These levels branch off from Level 3 of the âFactory Workerâ Branch Level 4: Administrative Staff $49 per hour - Mon, Tue,Wed, Fri, Sat, Sun
Level 5: Assembly Line Manager $72 per hour - Mon, Tue, Thur, Fri
Level 6: Factory Manager $90 per hour - Mon, Tue, Thur, Fri
JOB LEVELS - ENGINEERING BRANCH:
These levels branch off from Level 3 of the âFactory Workerâ Branch Level 4: Technician $52 per hour - Mon, Tue,Wed, Thur
Level 5: Engineer $70 per hour - Mon, Tue, Thur, Fri Level 6: Head Engineer $90 per hour - Mon, Tue, Thur, Fri
This career branches once after level three, where you can go into either the Management or Engineering branch. The career has six levels, since it isnât the career for the most ambitious or corporate-ladder-climbing Sims. Initially, the career focuses on the Handiness skill. The Management path will also require Charisma, while the Engineering path will require Inventing. This career has its own uniforms and an array of different opportunities, some of which depend on which career branch you choose. Read more and download from MTS!