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*Registrationnto the site required for download
Residential: 4 bedrooms, 2 kitchens, many living rooms, a storage room and a nectary with a secret, a huge library. size 64x64. Price with furniture: 1,200,000 Simoleons. EPs: All add-ons required, Forward to the Future By Midnight Hollow. All add. package materials are in the archive. About all the glitches, missing and other problems only in HP.
*More Pics Under the Cut
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cc is included in the .package file (put in your mods folder!)
you can use them as a base or play them as they are
warning: i use a bunch of sliders and makeup skin details!
pls DO NOT claim them as your own & feel free to credit me!
i do not own any of their cc unless said otherwise ... credit to the cc creators used on these sims (rollo-rolls, enless, wundersims, pralinesims, plbsims3, pixicat, teekapoa, simsimi-sims, pauleanrsims, pinkdahlia, kotajose, sketchbookpixels, nemiga-sims-archive, s-club, pandelabs, brntwaffles, eruwen, ...)
TOU ♥ CC PAGE ♥ MY KO-FI ♥
claire | reid | adrien | paula
part 1 of my curve project is finally done!
I'm seeing a lotta cute posepacks ( ts3 ) lately that aren't pose list compatible?
Is this bc y'all prefer using codes ??? Or bc y'all don't know how ???
I made this mod for @desiree-uk! It's being shared as per her suggestion. A big thank you to her and I hope you all enjoy!
Put your community (or residential) gardens to use! Create and rent allotments, push gardening interactions and make a nice profit while you're at it.
Place the allotment marker in a gated enclosure, set the sim who will be renting the allotment, and they'll take care of all the plants within their enclosure, plus partake in other specified duties.
Available Duties - Toggle on/off - [visibility subject to lot-type]
Water,
Weed,
Harvest,
Get Fertiliser**,
Fertilise Plants,
Dispose of Dead Plants,
Rake Leaves,
Burn or Dispose Leaves.
Gardening Push
As the allotment marker is a meta object, the sim renting the marker may autonomously be pushed to the lot to garden their allotment while inactive.
The marker is also a broadcaster object, so while within the vicinity, the renter will be pushed to complete any outstanding garden activities while in range.
You can also set up dedicated gardening days to push your sim to the lot and prevent your sim from coming to garden during certain seasons.
Payment
Set an owner for the allotment or attach a Bronzo* bank to the marker and make your sim pay to use the space! You can even set up automatic rent payments.
Harvesting
Link a harvest box to the allotment marker and all harvested produce will go straight into the box instead of clogging up your sims inventory. You can also sell produce straight from the box!
Requirements:
*My social clubs mod and **Ani's compost mod. Without these, the mod will at worst, crash, and at best, not work as intended.
Please read the included documentation for a more comprehensible feature breakdown.
Objects:
A collection file is included for easy access to the objects.
Otherwise: the harvest box is in storage/misc. for $190 and the allotment marker is in outdoors/lawn ornaments for $35.
Thanks:
To @aroundthesims for generously allowing me to use her objects for my mods.
To @anitmb for her composting mod which has helped to enhance this mod.
To douglasveiga from MTS for the gardener service mod which I looked at when my interactions weren't working as intended.
Download: Simblr.cc - Allotment Mod - Create and Manage Garden Allotments
Please enjoy!
If you would like to donate to say thanks, please feel free to do so at: my kofi :)
WHOA!!!!! i love my friends' ocs
the workday/weekend ratio is so off. like ethically.
TS3 “cannot change style” glitch: A SOLUTION
I was very happily trying jools-simming’s nice tutorial when the dreaded “cannot change style” occured. Saying that I was extremely frustrated is an understatement, but as I discovered by the usual trial-and-error method, there’s a way to fix it!
Make sure you have Nraas’ Debug Enabler installed.
In Live Mode, click on the not-recolorable counter/island/object and select Nraas > Debug Enabler > Options: [object name].
Then select Object > Reset Textures > This object.
Et voilà, you can now use CAST again and change the style of the object as you wish.
Publishing this because who knows, it could be useful to someone else experiencing the same (annoying) glitch :)
Ah! I was wondering if I'd ever see it again. Here's some video from The SimsSocial. While you may remember 2011's SimSocial Facebook game, this isn't that.
This was a game that was released as a teaser along with SimFriend and SimSidekick as a way to advertise for TS3