Writing strong stakes is critical for any story. But a question that often comes up for newer writers is, "How do I create stakes other than life vs. death?" Or essentially, "How do I write stakes that aren't life or death, yet are still effective?"
"Stakes" refer to what your character has to lose, what is at risk in the story. And obviously, potentially losing one's life, is a pretty big risk.
To address the questions, let's first look at why life vs. death stakes are so effective.
I know, it sounds obvious, like common sense even, and you may be rolling your eyes.
But understanding why they almost always work, will help you see how to create other similar stakes.
The thing about death is, it has a finality to it that almost nothing else has.
No one can come back from the dead.
That's it.
Death is the end of the road.
Done.
Gone.
Game over.
. . . Except that unlike "Game over," you can't restart the game.
In storytelling, this is one of the main reasons many of us want to grab life vs. death stakes. Everyone reading the book innately understands this. Death is final, you can't come back from that. It's a "point of no return." It can't be undone.
Great stakes will create a similar effect.
It's not literally life or death. But to some degree, there exists a figurative life-or-death situation.
For example, in The Office, after Michael accidentally hits Meredith with his car, he organizes a fun run on her behalf. Michael is driven by the desire to be liked by others. And after he hits Meredith, people don't like him. (I am simplifying the actual story just a bit.) With the fun run, he's hoping to redeem himself. He wants to be liked (or even admired) by others. To Michael, that hinges on his success with the fun run. If it's a success, people will like him again. If it's a failure, they won't (or they will dislike him even more).
There are seemingly only two outcomes: Success = liked. Failure = (forever) disliked.
From Michael's perspective, he can't have both.
Whichever path the fun run takes, the other path "dies."
You can't go back in time and change the outcome of the fun run.
It's final.
End of the road.
Done.
Gone.
The situation also, to some degree, feels like figurative life or death to Michael. He's driven to be liked, and that makes him feel alive. If he's disliked, it feels like "death." It mars him psychologically, and he feels like he can't come back from that. It feels like the end of the road.
The Office is not a high-stakes story (which is one of the reasons I'm using it), but it still has effective stakes that convey why what's happening (the fun run) matters (liked vs. disliked), which is something all good stakes do.
This example also shows two components related to crafting effective stakes: plot and character.
Let's dig a bit deeper into each.
One of Two Paths Forward
If you've been following me for a while, you may know that I like to define stakes as potential consequences. It's what could happen, if a condition is met. As such, any stake should be able to fit into an "If . . . then . . ." sentence.
If the fun run is a success, then Michael will be liked.
If the fun run is a failure, then Michael will be disliked.
Others may argue the stake is only what is at risk in the story--and that's fair.
But notice when we lay out potential consequences, they convey (directly or indirectly) what is at risk. In the example sentences above, we see that Michael's popularity (or the lack thereof) is what is at risk.
Potential consequences convey what will happen if a specific outcome is reached. And this lays out at least two possible paths forward.
If X happens, then Y happens.
Which also implies, if X doesn't happen, then Y doesn't happen.
Or, we may be more specific and say, if X doesn't happen, then Z happens.
In any case, by laying out the potential consequences, we lay out two paths forward.
I like to imagine it as laying down railroad tracks, which shows the paths the train could go.
But notice the train can't travel down two paths at the same time.
It's an either-or situation.
That's what we want to set up in our stories, when it comes to stakes.
Covering every aspect of this topic is beyond the scope of this article, but at the basic level, it works like this.
The character has a goal (of which there are three types). Something opposes that goal (antagonist). And this creates conflict, which escalates.
There should be consequences tied to getting or not getting the goal.
If the character gets the goal, Y happens.
For example, if Harry successfully stops Voldemort from getting the Sorcerer's Stone, the Wizarding World will be saved.
If the character doesn't get the goal, then Z happens.
For example, if Harry fails to stop Voldemort from getting the Sorcerer's Stone, then Voldemort will return to power and the Wizarding World won't be saved.
These are potential consequences that the writer should convey before, or at least near the start of, the conflict.
Notice they also convey what's at risk (the Wizarding World's safety).
So these are the pathways the story could go.
But we can only travel down one.
We can't go two directions at once.
This creates a sense of either-or, similar to life or death. (Although admittedly, in my example, if Voldemort returns to power, there will eventually be death involved, but, generally speaking . . . )
This will also create a sense of finality, in the same way death does.
Figuratively speaking, the path we don't travel on "dies," because it is no longer an option. We can't go back and get on that train track. We've passed it. (We now have to deal with the consequences.)
When we hit an outcome--a condition--the pathway is selected.
Harry successfully stops Voldemort, so the Wizarding World is saved.
Harry successfully stopping Voldemort is also a turning point (a.k.a. a plot turn). It turns the direction of the story, it turns the story onto the path we laid out (since its condition was met).
With this, I like to think of the turning point as being the track that switches the direction of the train.
This switch also creates what some in the community call a "point of no return." (We can't go back and go down a different path. It's done. We are on a different trajectory now. (And yes, I am simplifying a bit.))
Stakes don't literally have to be life or death. But you need to set them up so that the pathways the story could go, look like either-or pathways. You need to set them up, so that outcomes can't be easily, foreseeably undone.
So let's look at a less dramatic example.
Your character needs to deliver an invitation to a royal wedding (goal). This isn't a life-or-death situation. In fact, it arguably sounds a little boring.
But when we tie potential consequences to it, not only does it become more interesting, but whether or not the character successfully does this, matters, because it changes the path, the trajectory of the story.
So, maybe we say . . .
If Melinda successfully delivers the invitation, then she'll be able to go to the royal wedding as well, which is where she'll have the chance to meet her hero.
I would need to communicate more contextual info to make this more effective. I would need to explain more about the stakes. Let's say her aunt said she'd take Melinda as her +1, if Melinda does this task for her (because the aunt really doesn't want to, because she has some high-priority things she needs to get done). Melinda's hero is from another continent, and she'll likely never have the opportunity to meet this person again. We could build it out more, so that she wants to get feedback on a project from her hero, and doing that could change Melinda's career path for the better.
We could even make her vocational situation more dire. If her current project isn't a success, then she'll be doomed to work for her father as his secretary (which she'd hate).
Now a lot hinges on successfully delivering this invitation.
If she successfully delivers the invitation, then Melinda can go to the wedding and get feedback from her hero, which will result in her not having to work for her father.
If she fails to deliver the invitation, not only will she not get to meet her hero at the wedding, but she'll have to work a job she can't stand.
Two paths forward.
She can't travel down both.
Now, we give her a lot of obstacles (antagonists) in the way of her delivering this invitation, so we have conflict (which should escalate).
Whether or not she delivers the invitation, is a turning point, because it turns the direction of the story, it turns her pathway. (Simplistically speaking, I could get more complex.) It's in some sense "a point of no return."
You can make almost any goal work, even a boring one, if you tie proper stakes to it.
The goal to survive (life vs. death stakes) is innately immediately effective, because we already understand it holds a "point of no return." If you die, you don't come back from that. There will also eventually be a point where, if you reach your goal, you won't be at risk of dying (at least, simplistically speaking, you won't die right at that moment.)
For other situations, you often need to build out and explain the stakes, for them to feel meaningful. You may need to provide contextual information, and you may need to walk the potential consequences out further so the audience understands everything that is at risk.
Let's talk about this from a character angle though . . .
Putting the Right Thing at Risk
One of the reasons the fun run Office example works, is because the writers put at risk what Michael cares about most: being liked. It's what motivates the majority of his actions on the show. It's what drives him. It's the want that he holds closest to his heart, his deepest personal desire.
Because it matters so much to him, the personal risk feels greater.
Michael feels, on some level, he will "die" psychologically, if he isn't liked or admired. (Which is also why he feels he will "die" if he is alone. (Even if he, himself, isn't fully conscious of either of these points.))
When the character cares about something that deeply, whether or not the character gets it, matters more.
Main characters should have at least one major want that drives them--something they want desperately, something they keep close to their hearts and deep in their psyches. It's often their most defining motivator. Michael wants to be liked. Harry wants to be where he belongs and is loved (the Wizarding World). Katniss wants to survive. Barbie wants to maintain a perfect life. Luke wants to become something great. Shrek wants to be alone so he can avoid judgment.
When we put any of those at risk, it raises the stakes.
. . . Because the characters not getting their deepest, heartfelt desires, has big personal ramifications on their psyches.
If what matters most to Shrek in his world is to be alone, and other fairytale creatures are being sent to his swamp, then the potential consequences are threatening what he holds most dear to his heart. Life as he knows it will figuratively "die" if he doesn't put a stop to it. (Of course, in order to complete his character arc, he has to be willing to let that part of him "die" so he can become something greater, someone more "whole.") It feels figuratively like "life or death" to him.
Ironically, putting the character's deepest desire at risk, can often be more effective than life or death stakes, because if you handled this right, you made sure to give the character a want that he will do almost anything to try to fulfill--even risk death for. Harry is willing to risk death to save the place where he is loved. Barbie is willing to risk death (well, at least her "life") in the real world to get her perfect life back. Luke is willing to risk death to become or be part of something great. Shrek is willing to risk death to get his swamp back (facing a dragon).
Recently I saw another great example of this while rewatching The Umbrella Academy. Hazel and Cha Cha kidnap Klaus and torture and threaten to kill him (to try to get information from him). But the torture and threats have no effect on him. In fact, Klaus gets off on it. Hazel and Cha Cha are at a loss as to how to break him.
While this is going on, Klaus eventually comes down from a drug-induced high. His superpower is that he can see and talk to the dead, but he hates that he has this ability--in fact, he's been traumatized by it (in a literal "ghost" story). It's actually the reason he's a drug addict to begin with. When he's high, he can't see or hear ghosts. Avoiding them is his deepest desire.
Torture and death don't break Klaus. What breaks Klaus is being unable to get away from the ghosts. It's only when Hazel discovers his stash of drugs and starts destroying it, that Klaus gets desperate. Not only are the drugs expensive (and he's broke), but worse, without them, Klaus has to face his greatest fear. He has to be surrounded by the dead. This is the exact opposite of his deepest desire.
In fact, to Klaus, this is something worse than death.
Some things are worse than death. And often, those things include your character's deepest desire, the want he holds closest to his heart.
Now sometimes, those things may overlap (like with Katniss being driven to survive), but most of the time, they will be different things. If you think about yourself, there are probably some things you would risk death for. Your first thought is probably your loved ones, and that is another risk you could consider for your characters, but I also bet, if we took that away as an option, you could think of a few other things, like a belief or way of life. Something you would uphold or defend when it's threatened. Something that would get you to do what you wouldn't ordinarily do, if it was at risk.
From there we create pathways again. Barbie can choose to risk the real world to get her perfect life back, or she can choose to remain in Barbieland and have her perfect life continue to deteriorate. She can't have both. Klaus can give up any information he has to try to save his remaining drugs, or he can resist and suffer a plague of ghosts. Shrek can let the fairytale creatures "kill off" his way of life, or he can go on a quest that could get rid of them.
This is still simplistically speaking, but the point is, you've put what the character cares deeply about at risk, and have laid out two paths forward, and the character can only choose one. She can't go in two directions at once.
Stakes don't literally need to be life vs. death to be effective, and in fact, as I've pointed out, some things are worse than death. One of those things is whatever the character wants most.
The idea is to lay out potential consequences--different pathways that appear as either-or trajectories. Either the story goes down path Y or it goes down path Z. The character then has to deal with the consequences of the path; she can't travel in reverse. She can try to diminish or compensate for the consequences (if they are undesirable), but she can't go back and change the track her train is on.
For most stakes that aren't life vs. death, you will need to convey to the audience what those potential pathways are, because they won't be built in like they are for life-or-death situations. One way to do this, is to literally write "If . . . then . . . " sentences into the story ("If X happens, then Y happens"), but you can convey them indirectly as well. The point is that you do communicate them to the audience, because if you don't, the audience won't see or feel the stakes, and so they won't be effective. And in that case, they will never be as impactful as life vs. death stakes.
Also, if you're interested in learning more about my take on stakes, I'm teaching a class on it at the Storymakers conference this May (virtual tickets are available for those who can't attend in person). I also get more into stakes (and plot) in my online writing course, The Triarchy Method (though the course is currently full, I'll offer it again in the future, so I still wanted to mention it. 😉).
Happy Writing!
"Adverbs pave the road to hell."
-- Stephen King
I have this written on a tiny spiral notepad next to my desk just in case I need reminding.
Few are the things more enticing, and at once terrifying, than a hand held out in invitation, when the mouth smiling at you bares fangs.
hii! i would like to share a thot if it's okay with you! i've been thinking a lot about shy!reader and dream the morning after they have sex for the first time. it was actually reader's first time ever, and even though she absolutely loved every second of it, she's still a bit insecure when it comes to voicing her needs. so, that morning, when she finally whispers to dream that she would like to do it again (and again, and again lmao) he's like trying to control himself because the sound of her voice telling him that she needs him is too much (in a good way) - hope this is okay! i totally get it if you decide to ignore it! :)
The spice and the fluff??? The perfect combo 🥰
Black silken sheets were draped over your naked figure and Dream laying beside you. Your cheek was pressed firmly into the pillow as you watched Dream began to stir awake. His eyes fluttered opened and slid over, locking with yours.
“Mornin’,” you smiled softly.
He reached over cupping your face. He leaned in, kissing your forehead. “Good morning, my love.” He gently pulled away, gazing lovingly into your eyes. “And how are you? Are you sore in any way?”
A heat bloomed in your chest. Last night replayed sinfully in your head. You quickly dropped your gaze, shaking your head. You whispered shyly, “… no, I’m fine.”
Dream frowned slightly. “My dear, you must speak up.”
You cleared your throat, “I - I’m fine.”
Your tone wasn’t very convincing.
Dream tipped your chin up, making you look at him. “Talk to me. What is bothering you? Was it last night?”
“No … yes? Well …,” you sighed. It was now or never. “Could … could we go again?”
You had been thinking about it since you woke up. You craved Dream, and you only had a taste last night.
His eyebrows shot up.
You stuttered out, “I mean if you only want to! We don’t have to go now or -“
“I would love nothing more,” he purred.
You let out a shaky sigh and rubbed your thighs together. “Good … because I … I need you, Dream.”
Dream’s heart flipped. Something stirred inside of him.
You slowly reached out, wrapping your hand on the nape of his neck. You drew him close. Your lips skimmed over his, still a little hesitant and unsure. You licked your lips as your heart raced faster. “Please, I need you -“
Before you finish your sentence, Dream quickly flipped you onto your back, and crawled on top of you. His eyes flashed black, swirling with stars and far off galaxies. “And I will fulfill all your needs, my love.”
Mythologies, often ancient narratives passed down through generations, hold profound cultural significance. They are not just tales of gods and heroes but windows into the beliefs, values, and fears of societies long gone. This is why it’s important to ensure you are culturally accurate and don’t accidentally offend members of the communities you are writing about.
I personally am writing a WIP based around Japanese mythology, so here are some things I think you should consider when writing with mythologies.
Myths can serve as the very essence of your story's conflicts and themes. Imagine a tale where a young protagonist discovers they are the reincarnation of an ancient hero, destined to fulfill an ancient prophecy. The hero's journey in such a narrative would be profoundly tied to the mythological elements, guiding their growth and purpose.
Characters, too, can be shaped by the myths of their world. For instance, in Rick Riordan's "Percy Jackson and the Olympians" series, the characters are demigods, offspring of gods and mortals, and their quests are directly connected to the Greek mythos, intertwining their destinies with the larger tapestry of ancient legends.
Mythologies have been an integral part of human storytelling since time immemorial. They are not mere tales of gods and heroes but serve as essential cultural artifacts that mirror the beliefs, fears, and aspirations of ancient civilizations. Understanding the significance of mythologies can help us appreciate their profound impact on both the past and present, enriching our fantasy writing with layers of depth and meaning.
Mythologies offer a glimpse into the foundational beliefs and values of various cultures. These stories often revolve around the origins of the world, the creation of humanity, and the forces that govern existence. For instance, Greek mythology's creation story of Chaos giving rise to Gaia (Earth), Tartarus (Underworld), and Eros (Love) reflects the Greeks' attempt to explain the beginning of all things.
Myths are replete with archetypal characters and motifs that resonate with the human psyche. The hero's journey, the wise mentor, the epic battle between good and evil—these recurring themes transcend time and culture, connecting us to our shared human experience. As writers, tapping into these archetypes can make our characters and narratives more relatable and emotionally compelling.
Incorporating the essence of mythologies into our fantasy narratives allows us to harness the timeless power of these ancient tales. By honoring the significance of myths, we can create stories that resonate with readers on a profound and universal level.
Myths serve as powerful catalysts for driving the plot and shaping the characters in your fantasy world. By integrating mythological elements into your narrative, you infuse your story with a sense of wonder and connect your characters to something greater than themselves. Let's explore how myths can be harnessed to propel both plot and character development in your fantasy writing.
Incorporate mythological themes as the central conflicts driving your plot. Whether it's an ancient prophecy, a long-forgotten curse, or a divine mandate, mythological elements can set the stage for epic quests and high-stakes adventures. For example, in J.K. Rowling's "Harry Potter" series, the prophecies surrounding the Boy Who Lived and the rise of Voldemort become pivotal drivers of the plot.
Give your characters a connection to the myths of your world. A character could be the descendant of a heroic figure from ancient times, bearing the weight of fulfilling an age-old prophecy. This connection to the past can shape their identity, motivations, and personal journeys.
Craft quests and challenges that are steeped in mythological lore. By sending your characters on quests to recover sacred artifacts, defeat mythical beasts, or seek guidance from divine beings, you not only enrich your plot but also create opportunities for character growth and self-discovery.
Consider how mythological elements influence the world events in your fantasy setting. Wars, political intrigue, and cultural practices may be shaped by the belief in ancient prophecies or the legacy of mythical beings.
Let your characters' arcs intertwine with the myths of your world. As they confront their fears, overcome challenges, and evolve, they may embody the archetypal hero's transformation—rising to greatness or succumbing to tragic flaws.
Incorporating symbolism and allegory into your mythological writing adds a layer of depth and complexity to your storytelling. These literary techniques allow you to explore profound themes and hidden meanings, making your fantasy narrative more thought-provoking and resonant with readers. Let's delve into how to effectively use symbolism and allegory in the context of myths.
Symbols are objects, characters, or events that carry deeper meanings beyond their literal interpretation. In mythological writing, symbols can represent abstract concepts, emotions, or significant aspects of the human condition. For instance, a mythical sword might symbolize justice and valor, while a sacred tree could represent the interconnectedness of life.
Allegories are narratives that use symbolic characters and events to convey moral, philosophical, or political messages. Consider crafting allegorical myths to explore real-world issues in a fantastical context. For example, George Orwell's "Animal Farm" uses allegory to critique political systems and human nature.
Leverage mythical creatures and settings as symbolic representations of broader concepts. A mythical dragon guarding a treasure might symbolize the greed that corrupts societies, while a mystical forest could represent the unknown and the call to adventure.
Allow room for interpretation in your myths. A richly layered narrative invites readers to contemplate various meanings and draw their own conclusions, fostering engagement and making your story more memorable.
Remember to strike a balance between allegory and storytelling. While powerful symbolism can add depth, be mindful not to overshadow the narrative's flow and character development.
Through symbolism and allegory, your mythological writing becomes a vessel for exploring timeless truths, moral dilemmas, and the complexities of the human experience. This layer of meaning elevates your storytelling, leaving a lasting impression on readers.
The seamless integration of myths into your worldbuilding can elevate your fantasy realm from a mere backdrop to a living, breathing entity. By infusing every aspect of your world with mythological elements, you create a rich and immersive setting that captivates readers and allows them to fully immerse themselves in the wonder of your creation. Let's explore how to blend myths with worldbuilding to craft a cohesive and enchanting fantasy world.
Incorporate myths into the history of your world. Legends of ancient gods or legendary heroes can serve as the foundation of your world's creation and early development. These myths not only add depth but also explain the origins of key elements in your world, such as magical artifacts or mystical locations.
Infuse your world with mythical geography. Sacred mountains, enchanted forests, and mysterious islands can be inspired by myths or even be the settings of ancient mythological events. The presence of these mythical landmarks makes your world feel magical and mystical.
Represent the influence of myths on architecture and symbols within your fantasy world. Temples dedicated to mythical deities, sacred runes, or sigils used for protection can add authenticity to your setting, giving readers a sense of a world with deep-rooted beliefs.
Showcase rituals and traditions that have evolved from ancient myths. Festivals celebrating mythical figures or events can be an essential part of your world's cultural identity. These traditions can create vibrant backdrops for scenes and contribute to the sense of community in your world.
Integrate legendary artifacts and items from myths into your world. These powerful objects can become central to the plot or wielded by characters of great significance. For example, the Sword of Excalibur from Arthurian legends or Thor's hammer, Mjölnir, from Norse myths are iconic mythical artifacts.
Inspire the creation of unique creatures and races based on myths. Drawing from various mythologies, you can invent fantastical beings like phoenixes, centaurs, or sirens. Alternatively, reimagine existing mythical creatures in new and intriguing ways.
Explore how myths shape the cultural identity of different regions or races in your world. Diverse myths can contribute to varied customs, values, and worldviews. This cultural tapestry enriches your world and provides opportunities for compelling conflicts and interactions between characters.
As writers, we have the incredible opportunity to draw inspiration from a wide array of cultures and myths to enrich our fantasy worlds. However, with this privilege comes the responsibility to approach the task with cultural sensitivity and respect. Avoiding cultural appropriation and stereotypes is crucial in creating a story that celebrates diversity and promotes understanding. Let's delve into ways to navigate this delicate terrain while crafting a mythologically inspired narrative.
Thorough research is paramount when incorporating elements from real-world cultures into your writing. Dive deep into the myths, traditions, history, and values of the culture you intend to draw from. Seek out diverse sources and perspectives to gain a comprehensive understanding.
Cultural context matters. Recognize that myths are deeply rooted in cultural experiences and may carry sacred or sensitive meanings. Ensure that you grasp the nuances and significance of the myths you're using, and handle them with the utmost respect.
Steer clear of perpetuating stereotypes or exoticizing cultures. Respectfully depict characters and settings without reducing them to one-dimensional or caricatured portrayals. Create fully fleshed-out characters with their own motivations, strengths, flaws, and complexities.
Consider collaborating with sensitivity readers or cultural consultants who are well-versed in the culture you're representing. Their insights can provide invaluable guidance and help you navigate potential pitfalls.
I hope this blog on Things To Consider When Writing With Mythologies will help you in your writing journey. Be sure to comment any tips of your own to help your fellow authors prosper, and follow my blog for new blog updates every Monday and Thursday.
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
~ all images from pinterest ~