He's updated every Tuesday for at least 6 years, then, if I recall things right, with possible interruptions for things like the League of Assassins and the spiders incident. If he's anything like folk expect of AO3 authors for some reason, the author's note probably contains more info than the bat report.
Interviewer: so what is your opinion on real-life fanfiction?
Cass: hmm?
Interviewer: fanfiction centering around real people. Such as yourselves.
Tim, grinning: well I mean I've been writing a self-inseet into the Wayne Family fic since I was ten, (it updates on Tuesdays, by the way) so....
Interviewer: blinks
Duke, delighted: whaaattt???
Tim: were you not made aware? I thought everyone knew, and we just weren't talking about it.
Dick: no, no that's definitely just you, Tim. Somehow it does not surprise me, though.
Tim: huh. Well, it's quite popular
Hug is very winning. I prefer adopt, but advise voting hug, as kill is in second place.
I like the example image for PC-98 style best of these, the hair looks shinier.
[ちぷしし / Chipushishi]
what if we took the kid from this post …
AND GAVE HIM THE BACKGROUND/PERSONALITY OF THIS POST
AND MAYBE WE CALL HIM GREG OR SOMETHING.
"Oh hell yeah finally some good information about Pythagoras and Goetia, this is really interes- what the fuck is snake-blasting."
As you know, you can make writers lives easier by doing unnecessary exposition scenes in real life, thereby making them realistic.
Alright, I 100% get the whole dualism thing, but what really gets me is that, at least Eclipse Phase 2, makes presumptions on how the mind and body works that simply aren’t always true. It presumes that knowledge is attached to memory, which is not true in our case, and that disassociated parts are either functionally identical, treated as wholly separate persons, or else caused by this alien disease. None of these are true in the case of many of our friends (we think).
The problem with most transhuman-themed tabletop RPGs is that their mechanics are stupid complicated, but not in a fun way. I love complex character creation as much as the next gearhead, but even among true crunch aficionados, very few people enjoy bringing the game to a crashing halt mid-session owing to the fact that swapping out what amounts to a piece of equipment means they need to redo all their charop from scratch. Making folks recalculate twenty different derived statistics on the fly because they decided to upload their brain into a squid is just punishing them for engaging with the thing that the game is about.