Concept: Star Trek style quasi-utopian deep space drama, except all of the ship’s non-human crew members are really obviously based on particular sci-fi horror tropes.
The chief physician is an amorphous mass of tentacles and teeth that’s infested the entire medical bay, transforming it into a quivering nightmare of meat and viscera. It speaks with a conspicuously posh accent; the human crew members affectionately call it “Doc”.
The head of security is a lurking, probably humanoid something-or-other that’s mostly imperceptible in the visual spectrum, save as a faintly shimmering distortion in the air. Her lack of visibility is treated as a running gag, with the most frequent bits involving a. other crew members not realising she’s in the room until she speaks up, and b. her making reference to various unlikely anatomic features which, of course, the audience cannot see.
The ship’s computer is a blatantly rampant AI that speaks in a chorus of voices. It tends to talk in cryptic, pseudo-religious metaphors which contrast to humorous effect with the mundanity of the topic at hand, and sometimes wanders off on rambling philosophical tangents that require whoever it’s speaking with to remind it to get to the point. You can tell when it’s paying attention to a particular part of the ship because the lighting turns blood red.
The lead science officer is just a huge fucking spider.
(The captain is an apparently ordinary – albeit extremely photogenic – human. We don’t find out what their real deal is until the season finale; what’s revealed firmly establishes them as the freakiest one of the lot!)
Concept: a D&D-style fantasy setting where humanity’s weird thing is that we’re the only sapient species that reproduces organically.
Dwarves carve each other out of rock. In theory this can be managed alone, but in practice, few dwarves have mastered all of the necessary skills. Most commonly, it’s a collaborative effort by three to eight individuals. The new dwarf’s body is covered with runes that are in part a recounting of the crafters’ respective lineages, and in part an elaboration of the rights and duties of a member of dwarven society; each dwarf is thus a living legal argument establishing their own existence.
Elves aren’t made, but educated. An elf who wishes to produce offspring selects an ordinary animal and begins teaching it, starting with house-breaking, and progressing through years of increasingly sophisticated lessons. By gradual degrees the animal in question develops reasoning, speech, tool use, and finally the ability to assume a humanoid form at will. Most elves are derived from terrestrial mammals, but there’s at least one community that favours octopuses and squid as its root stock.
Goblins were created by alchemy as servants for an evil wizard, but immediately stole their own formula and rebelled. New goblins are brewed in big brass cauldrons full of exotic reagents; each village keeps a single cauldron in a central location, and emerging goblings are raised by the whole community, with no concept of parentage or lineage. Sometimes they like to add stuff to the goblin soup just to see what happens – there are a lot of weird goblins.
Halflings reproduce via tall tales. Making up fanciful stories about the adventures of fictitious cousins is halfling culture’s main amusement; if a given individual’s story is passed around and elaborated upon by enough people, a halfling answering to that individual’s description just shows up one day. They won’t necessarily possess any truly outlandish abilities that have been attributed to them – mostly you get the sort of person of whom the stories could be plausible exaggerations.
To address the obvious question, yes, this means that dwarves have no cultural notion of childhood, at least not one that humans would recognise as such. Elves and goblins do, though it’s kind of a weird childhood in the case of elves, while with halflings it’s a toss-up; mostly they instantiate as the equivalent of a human 12–14-year-old, and are promptly adopted by a loose affiliation of self-appointed aunts and uncles, though there are outliers in either direction.
drew some kids today at the stream! as usual, I am apparently only interested in STRONG ORANGE LIGHTING. also, I didn’t realize it until halfway through, but I definitely borrowed the color scheme for Ashivon’s from some of @monoflaxart’s gorgeous fanart!! >O>
*Chefs kiss*
Bonus top table reactions:
Took a walk on the dark side for my latest ‘Disney & Dragons’ speedpaint by putting a DnD twist on some classic villains~! I swear, these redesigns get more fun every time! >:3c
(As per usual I went into detail in the video about what class I made each character into and why, but if you haven’t seen it yet then feel free to make your own guesses based on these artworks!)
(DON’T EDIT OR REPOST TO OTHER SITES) // FULL SIZE VERSIONS ON MY DA (<-link in my blog header)
I love the way capital has been set up as like, broadly speaking, a normal city with crazy magic shit just beneath the surface. Matt has played that perfectly to create that contrast and highlight how an ordinary human wouldn’t notice anything strange about their city but adventurers can find ancient catacombs and monsters under a library.
I think if I were running it I’d play that idea up far more such as having it be normal sized and less alien races out in the open but create the atmosphere that in any shadow there could be 3 drow hanging out, Tieflings are only found in the hardest to find clubs and bars, back allys that don’t exist on maps etc.
An odd idea I got in my head a while ago that I thought might be fun to share:
What with the prevalence of reporters in the Stays and interest surrounding the Chain, I thought it might be interesting to consider one of these journalists approaching rank and file Chain members for interviews (sort of mockumentary style). While on the one hand I think Chain members know better than to blab, on the other hand what if this was sanctioned by the higher ups to drum up some good press and attract recruits. Maybe even conducted under the watchful eye of a Junior Officer (I’m assuming Two Shoes as the only one trusted and responsible enough for the project but who knows).
I’m far from an expert in journalism, but here goes:
Alright, well, why don’t we start at the beginning: Where did you join the Chain of Acheron?
So, as far as I understand, Helltroopers get pretty descriptive nicknames when they join up. What’s the story behind yours?
And what attracted you to the Chain initially? What was your first impression on joining? Has that impression changed lately?
Has anything really surprised you since joining the company? Any particular memories that stand out to you?
Why have you stayed on with the Chain? Do you see yourself sticking with the company for much longer?
And how exactly do you contribute to the Chain? Do you ever see yourself as doing more and moving up the ranks?
Do you have any beliefs or convictions apart from membership in the Chain?
I’ve heard that Helltroopers leave their old lives behind, but what was your life like before you joined the Chain?
What’s the most challenging thing about being a member of the Chain?
If you could direct the Chain’s next action, what would you have the company do?
What is your opinion on the Senior officers?
Any Helltroopers, officers or otherwise, you have a problem with?
What do you know about the Chain of Acheron’s intensions here in Capital?
I imagined this as starting out like a human interest piece that escalates into an interrogation.
Please feel free to add in your Helltrooper responses and reactions, and even add/expand questions if ya like!
You have an atomic number of 83
You’re pentavalent
You crystallize into repeating cube shapes
When your surface is exposed to oxygen it oxidizes into a rainbow
You are mildly radioactive with a half life longer than the age of the universe
C1 F2 R2 Z1
C1. how do they sit in a chair?Legs up on the table or ankle on knee.F2. what is their ideal party?All of the lads singing their hearts out in a comfy tavern with decent food.R2. would they be a strict or laid-back parent?Well, he doesn’t want to be a strict parent. I think he’s naturally pretty laid back but he has experience being the sensible one. So I think he’d probably be laid-back within the bounds of “please don’t do something stupid enough to make me be strict because Gods know I can and will.”Z1. what’s their favorite animal?Ohhh, I hadn’t even thought about this, good question! I think Paisley’s favourite animal might be a kingfisher! I think he’s pretty fond of animals in general, but I think there’s something special about the image of a young Paisley seeing kingfishers off the docks, and having this colourful, hovering little bird being one of his first illusions.
What people think writing is like: careful planning and thought out plotlines
What writing is actually like: being possessed by an idea that you are constantly arguing with
So as far as I can tell (based on a small refresher if I’m to be honest) it’s based on one of the more subtle points of order of operation
First you do the parenthesis as we’ve been taught: 8/2(2+2) -> 8/2*4
However at this point you’re just supposed to go left to right: 8/2*4 -> 4*4 -> 16
This is because there is no inherent order between multiplication and division; they should be done essentially at the same time, left to right
The issue lies in the fact that most of us are taught to foil when we see multiplication paired with parenthesis: 2(2+2) -> 2(4) -> 8
Hence why we would intuitively end up at: 8/8 -> 1
(The spacing of the terms in the problem also make this seem more correct)
Edit: just noticed the Keep Reading in one of the posts above, which is a very good/better than my explanation and afterwards