i redid the Ghost cutscene:
I made some concept art for the player character:
introducing solid block ID 0. it took me way too long to create and will never show up in the game. it also wants to find you exact coordinates but cannot move.
edit: it is just me or is the video quality really bad?
apparently we decided to announce this game right before our lives became extremely busy. Currently I am only able to have frequent communication with the playtester. The other guys (which consisted entirely of somewhat close friends) i haven't talked to in months due to having no time. i'm probably going to try and communicate with them again (when i have time).
the point of this post is to say that this game will now be releasing in 2069 because why the hell not. the team also might have a larger-that-i-would-like-to-admit chance of having only one developer and one playtester. so this might be more of a solo-dev than team-dev or something idk how shit works here i'm just shooting for the random rock 50 miles away and hoping for the best lol.
anyways i'm probably going to be more active and shit and maybe post a few funny things because i need follower plz follow me i need attentiona;sldkfj;aslkdjg;alghkwoir.
sometimes i wish lua had switch statements:
After 3 seconds of thought, we have an offical name for fcdesert.
The game is officially 'Secrets of Heraby'.
i will still refer to it as fcdesert because i have gotten used to saying fcdesert.
also i finished the keybinding menu and am working on the fourth boss of the game. it is going to be wild.
i make games. check out http://freeve4hserver.ddns.net
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