Chell posting
i hate mouthwashing (/pos) because the anya-curly-jimmy thing is about a MAN who doesn’t fucking understand(/believe?) how terrible other men can be until he experiences it himself, but by then it’s too late for him to do anything about it
hi!!! I love your artstyle very much!! can you please draw a fanart for waffles's christmas special(very christmas and cute), or, maybe, blue sky alternate noncanon april-fools ending(ouch) ?
It probably would have been better if I had had this done in time for April fools but uh. Two days later isn't bad right
Anyway enjoy Wheatley being jealous of himself!
I keep seeing Miss Pauling and Chell interactions. But everyone is sleeping on the Caroline and Miss Pauling and Judith Mossman friend group. Ladies who can and will kill you with their bare hands but actually just want to have a long nap and do something fun and worthwhile. They could live together and do each other's nails. They could gossip together and watch baking shows and yell death threats at the screen and be happy together. Imagine.
Hello!
I'm finally posting the first part of the Blue Sky comic I've been working on for quite some time. This is a little passion project of mine. Blue Sky as a story means a lot to me and this chapter is one of my favorites.
I really wanted to work on something for me, that would bring me joy and thanks to what I would learn a lot of new stuff. And it worked! It's my first time making a comic, that has more than three panels, so the composition of the first pages is a bit strange, but it gets better, trust me 😭. I have all the 27 pages sketched out already and I'm more than determined to finish them all!
Portal Blue Sky is by Waffles!
dude i had a dream that we got another portal game where wheatley comes crashing back down to earth and somehow both him and chell end up in another dysfunctional science facility run by an angry robot, who went mad after a lack of proper maintenance and now runs the facility almost as bad as wheatley ran aperture, that they have to escape. chell fends up finding a very damaged wheatley, barely alive in a room full full of the facility's reject cores. chell uploads wheatley's consciousness to the body of an unprogrammed core, and they set off. during the whole thing, wheatley keeps trying to make it very clear that he's sorry for what happened, and does everything in his power to help chell out.
in the boss fight with the big guy, we see that he has he has somewhat of a humanoid frame, connected to the ceiling by the back with a bunch of wires and circuitry, and is red with rust, from living isolated from the rest of the facility, simply because the task of tending to him was too dangerous of a job for anyone, and the very few staff still alive in the facility had no idea how to shut him down.
his attacks were mostly melee in the first to second wave, utilizing a giant claw hand at chell, which would either try to crush chell by slamming it down from above her, swinging it at her from the side, or try to grab her by the head to crush her.
he would only use one ranged attack in the first to second wave, which were homing missiles that you had to throw back at him. think undertale mad dummy but 3d (you don't get a portal gun so there are some different mechanics, not really "portal" is it then?)
the third and final wave would add electric shock type attacks, big guy weaponizing his own decaying body in a pitiful attempt to take chell down. also lazers. lots of lazers.
chell would do the usual 'throwing the bosses projectiles back at them', while wheatley messes with big guy's controls while he's out to try and weaken him, accidentally making him stronger after the second time big guy gets knocked out.
if you manage to survive the last wave and take him out, big guy explodes, and an ominous 60 second timer comes on the intercom, along the lines of "central core discone-(garbled)-truct initiated in 60.. 59.. 58.." giving you just enough time to grab wheatley before the timer ends, which gives you an option between two endings.
if you chose to use the time to grab wheatley before making a break for it, the counter will end only a few seconds after you make it to him, and you get a sick ass parkour sequence with the facility crumbling and burning behind you as you make a break for the emergency escape pods. once you make it to the end, you get a cutscene of wheatley and chell riding the escape pod to the surface, having a bit of a heart to heart moment with wheatley, him thanking chell for not being mad with him, even if chell doesn't talk. well, you get the option to, by pressing space, (getting you an achievement called "it can talk!?")a little callback to the beginning of portal 2. you reach the surface, getting you the "forgiveness" achievent, and the game ends. congratulations on your marrige, chell
if you choose to leave without him, you can hear him worriedly saying things along the lines of "what are you doing? where are going?" before realizing you're leaving him behind and starts panicking. as the door to the escape pod closes, you get an achievement called "coward's way out" as you hear a distant "don't leave me, DON'T LEAVE ME!" further guilting you for being a greedy achievement hunter, you monster. In the escape pod, you get a whole minute of of uninterrupted silence before arriving at the surface, earning you the "you know what you are? selfish." achievement, before ending the game.
there would also be a shadow achievement where you do absolutely nothing and wait for the self destruct counter to finish, killing the both of you.
ok, most of this wasn't in the dream, i just started getting ideas
(edit: i just had the idea that chell was in a similar kind of situation to ratman, where she was an employee at this facility, working in robotics when uh oh spaghettios all her coworkers are dead and she's stuck in hiding from the giant robot running the facility)