i say this in all seriousness, a great way to resist the broad cultural shift of devaluing curiosity and critical thinking is to play my favorite game, Hey What Is That Thing
you play it while walking around with friends and if you see something and don't know what it is or wonder why its there, you stop and point and say Hey What Is That Thing. and everyone speculates about it. googling it is allowed but preferably after spending several minutes guessing or asking a passerby about it
weird structures, ambiguous signs, unfamiliar car modifications, anything that you can't immediately understand its function. eight times out of ten, someone in the group actually knows, and now you know!
a few examples from me and my friends the past few weeks: "why is there a piece of plywood sticking out of that pond in a way that looks intentional?" (its a ramp so squirrels that fall in to the pond can climb out) • "my boss keeps insisting i take a vacation of nine days or more, thats so specific" (you work at a bank, banks make employees take vacation in long chunks so if youre stealing or committing fraud, itll be more obvious) • "why does this brick wall have random wooden blocks in it" (theres actually several reasons why this could be but we asked and it was so you could nail stuff to the wall) • "most of these old factories we drive past have tinted windows, was that just for style?" (fun fact the factory owners realized that blue light keeps people awake, much like screen light does now, so they tinted the windows blue to keep workers alert and make them work longer hours)
been playing this game for a long time and ive learned (and taught) a fuckton about zoning laws, local history, utilities (did you know you can just go to your local water treatment plant and ask for a tour and if they have a spare intern theyll just give you a tour!!!) and a whole lot of fun trivia. and now suddenly you're paying more attention when youre walking around, thinking about the reasons behind every design choice in the place you live that used to just be background noise. and it fuckin rules.
It started with cantrips, which is why it took people a while to notice. The first few events were people on the news talking about how they’d been needing a light and then suddenly they’d waved a hand and said words and there was light. No one really believed them but as more reports were verified suddenly more people came forward with even less believable stories of what everyone really didn’t want to call magic. Even though it was pretty obviously magic. Spectral floating hands grabbing things that were out of reach, whispered messages that reached their friend seated too far away to hear them.
An EMT who whispered a word and suddenly saved a dying man.
Then the darker stories started filtering in.
Words spoken in anger causing explosions. Poison spewing forth from a hand gesture. One person gave a retort so witty that someone was hospitalized.
Everyone was scared, but the nerds started to figure it out fastest. It sure wasn’t the scientists who were doing the equivalent of crying on the floor in the fetal position in their respective labs while reports poured in globally of these occurrences. A growing movement online started spreading lists. They had all the blessings people might have gotten and regardless of how many people scoffed no one could really deny that every instance of magic correlated to a website listing the cantrips in Dungeons and Dragons. People pooled their collective resources to help quantify what was happening and facts started to emerge.
Everybody got one. You had to be at least thirteen to use the magic. That pretty much summed up the only other common denominators. Otherwise it seemed completely random, the magic didn’t line up with any existing character traits. You just unlocked one piece of magic each. People with aggressive cantrips were almost loaded up into camps for suddenly being so dangerous- however many hit points real humans had it was apparently not a big number. A lot more deaths occurred than anyone could feasibly track and the global population panicked.
The legislation for the camps got struck down. There were riots and confusion and for a while everything was pretty chaotic. Firebolts and Eldritch Blasts went off from sheer exuberance as much as anything else. Amidst the rioting were people just living their lives, not using their cantrips. It took a while for things to settle down, but humans can get used to most anything if given enough time.
Almost everybody scanned the list to figure out which they got, but someone with Chill Touch just enjoyed frostier beverages than most even if it made you think about death more to drink something after the skeleton hand had been wrapped around it. At least it looked cool. Most people didn’t really do anything other than play around. A youtuber who had gotten Shape Water suddenly surged in popularity as she pivoted her channel to creating beautiful patterns with colored water. Other online personalities quickly followed and those with combat focused magic set up backyard target practice to show off. Some fires resulted as well as numerous noise complaints and a law was passed limiting where people could practice magic. It was virtually unenforceable but the people in charge were trying to keep a grip on the situation.
Noticeably the largest subset of the population that used their magic were those who had gotten Spare the Dying. Every government turned out the call that such individuals would receive a generous stipend for taking to the hospitals and stabilizing the sick and injured. Death rates dropped substantially, but it was still only a cantrip. Cancer marched on, but many got to live after miraculous recoveries.
Months passed and things started to become a little more normal. There were still debates about what had caused it and how to regulate magic but day to day life settled down. Speculations over what the long term ramifications would be continued as well as why those cantrips. Wizards of the Coast refused to comment for the first six months, closing its doors to the rioting and keeping them closed. At the end of six months they abruptly published a new line of cantrip cards with all kinds of utility and no combat usage whatsoever. The internet exploded and the government wasn’t pleased, but nothing happened. No one got any new magic. People wondered if those under thirteen would manifest the new stuff, but no one did. They just blew out their thirteenth birthday candles and got handed a cantrip like everyone else.
A year later a mechanic in rural Canada was peering into the engine of a busted car. He realized he needed some lubricant and instead of reaching for his can he waved a hand and splattered the car with Grease that had burst from his hand. He was a calm sort of fellow so he called up the local news and said there was more magic. They asked first what cantrip he had- folks who received Prestidigitation had made a number of false alarms on receiving additional magic. The mechanic told them his cantrip was Infestation which he’d never had cause to use after figuring it out.
The press descended and demanded a demonstration. Most people had read up on the basic rules of magic at that point, so everyone understood when the mechanic said they’d have to wait until the next day. A media storm went up the next day with headlines blaring that first level magic had been unlocked after the passing of the lunar new year.
A wide contingent had been waiting for this opportunity. The spell list went out again amidst less panic but more chaos. There was a rash of identity thefts no could trace and eventually people realized Disguise Self posed a significant challenge to daily life. Celebrities had trouble convincing people they were who they said as random citizens took their faces on numerous joyrides. A scandal broke when it turned out an A list actor had hired someone else to play them while they went on vacation but the details were kept very hush hush.
Hospitals called out desperately for anyone with healing magic and most of those blessed with Cure Wounds and Healing Word answered. People with Goodberry formed community food kitchens and for the first time it seemed like hunger could actually be eliminated. Veterinary offices and zoos made special positions for those who could cast Animal Friendship and Speak with Animals.
A celebrity chef hit the jackpot with Purify Food and Drink and made a whole spinoff series where she went dumpster diving and made five star meals out of rotting leftovers. Several people changed careers entirely to lend their services to study ancient texts with Comprehend Languages. Even one hour a day led to huge leaps in discovery and understanding of ancient civilizations.
A small murmur of worry followed the new influx of skills and power. What would happen when more magic was unlocked? The amount of people now running around with dangerous combat spells was even greater than before. Would people have to worry about necromancy? New crimes were being invented faster than laws could keep up as magic was put to novel and interesting uses.
A year passed and everyone waited with bated breath for the lunar new year, but nothing happened.
But I’m pretty sure I figured it out. We got handed cantrips. And we waited a year for first level spells. I’m pretty sure it’s one more year, and then things will really start to get interesting.
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i think a really funny project that a statistics professor could have their class do is like. put a bunch of random, patently untrue demographic statements into a hat. "the most popular tv show among white men ages 24-27 is Bluey." "the majority of business majors are middle children." "bisexual women love hot chips." and each student picks one out of the hat and you gotta like. design a whole study and survey a group of people to specifically achieve that result. you have to prove it true. by whatever means necessary. you have to construct the most biased study possible and wrangle in your exact demographic to make that statement a statistical reality. i think people would learn a lot.
No you guys you have to read to the part where they reveal one of the most common reasons the companies are bringing them back:
Toothacre also notes some irony in one of the common reasons companies are bringing back DEI policies. “Thirty-three percent said it was harder to hire diverse talent. What did they think was going to happen when they eliminated all of their DEI initiatives? And so they inadvertently created an environment that said, ‘Hey, we don’t care if you are comfortable here or not,’” she said.
Note that about 75% of all the responding companies say that their policy on DEI initiatives is ultimately driven by the bottom line. Do not ever expect a company to behave like a human person; at their cores, corporations are creatures of pure profit. Exceptions to the norm are typically privately owned rather than publicly traded and even then you're basically at the mercy of the collective judgment of a super rich guy or, worse, family with varying levels of generational insulation from any perspective held by someone who has to work for a living.
Anyway. Back to the article. A solid third of companies that rolled back their DEI initiatives are already bringing them back (33%). 21% of that total are doing it "quietly" by sneaking back the submission forms, changing the language, and hoping no one notices they caved, and 12% are openly admitting they made a mistake (like companies normally do when they alter policy). Of the rest? Only 40% of all companies that destroyed DEI initiatives aren't currently discussing or considering any new DEI investment. The remaining 27% of companies that cut back DEI are in various stages of internal discussion about restoring DEI initiatives.
Y'all, people are pushing back. One third of these DEI coward companies reported collective pushback from employees strong enough that they had to take notice. Two thirds of the total companies experienced noticeable consequences of rolling back DEI investment—and for the most part, these consequences weren't coming from boycotts. (These were least likely to be cited as consequences at 9% of companies reporting, but certainly capable of nailing a company in the profits — ask Target.) but from people doing the hard, uncomfortable, risky feeling work of speaking up at their workplaces, turning down job offers or quitting and saying why, changing jobs or organizing unions or agitating for these roles to come back. Workers, who collectively have much more power within a company than customers, are leading the charge here. Thank you, worker-organizers!
DnD Character Concept: A Cleric who insists stubbornly and earnestly that their obviously evil patron deity (I'm thinking Lolth or Asmodeus but really any Evil Greater God would do) is actually Good and Benevolent and Just and dismisses all evidence to the contrary as slander from rival deities. Their proof to their claim? Using their divinely granted powers for the most intensely Good tasks and quests they can find: feeding the hungry, protecting the weak, curing the sick- all done in the name of their Terrible Dread Lord and without any expectation of compensation or string attached.
The deity in question is all "???" but keeps granting the cleric power because all that free worship and influence from the people who now pray to them is nice, and hey if the cleric wants to put in the leg work to launder the deity's reputation what reason do they have to say no?
Only it turns out that the cleric is actually playing 4D chess because of the way faith works in Faerun (and most DnD settings). As more and more worshipers start believing The Terrible Dread Lord is actually a Good and Kind and Noble god they start to be influenced by that to become Good and Kind and Noble. Slowly but surely they find themselves warping to match the perception of the masses. It starts by just giving a few random blessings out of what they think is pity, or maybe sending a sign to help someone who is lost on what the deity insists is a whim....but it snowballs until you have Lolth smiting down slavers or Asmodeus sending out devil's to drag down a tyrant to the depths of hell and then they realize 'oh oh no' but by then it's to late: the religious reform movement within their flock is too massive and been ignored for too long as benign. They can't just turn around and smite their own followers- not only because it's tacky but because they feel... compassion and responsibility for those that look to them for guidece.
And then you have the cleric, who at level twenty is literally their most powerful agent and also the high priest of this out of control heresy smugly sipping their tea because they where right all along. Their faith in their deity is vindicated- after all what is faith if not believing in something so strongly, against all evidence, that it becomes truth unto itself?
went to an elementaryschool musical production and they started the show with the director saying: "Now there's some very small viewers here today, so just so you know. There will be a scary character later in the show. This is her," and a girl in a kinda scary ghost outfit did a creepy walk across the stage, the stood up straight and did a cheery wave, "but remember, it's just Nina. She's pretending to be scary."
Aaaand i would very much like for horror movies to have that as a little bonus feature you can chose. Let me start a movie with Guillermo del Toro showing me a scary ghost that might jump at me, but don't worry, thats just Doug!