Bethesda sanitising their product to the point of flattening its message because it's easier to avoid showing Bad Things to show and critique them? Colour me surprised
Of course this is true, but it still deserves critique! Plus, it's just plain out interesting when creatives do these kinds of moves with media, that confuse them so much! I find them really interesting, these weird hoops they create that you have to jump through to engage with the media!
I'm on episode 5 of the Fallout show; NO WHAT THE HELL I LITERALLY THOUGHT TO MYSELF "MAN I'M BEGINNING TO LIKE THIS SHOW" AND THEN THEY JUST REMOVE THE NCR FROM CANNON. WHY. THAT'S SUCH A FRUSTRATING CHOICE
also STOP PLAYING ON THE NOSE MUSIC I CAN UNDERSTAND THE PLOT WE DON'T NEED CONSTANT 50S MUSIC
on ep 2 of Scott pilgrim takes off, could they not afford Michael Cera?
låter som ett hörlur problem. Själv använder JLB LIVE600NC hörlurar som ger utmärkt ljudkvalité och gör ADR djupt distraherande. På undermåligt ljudkvalite är det rimligt att få dessa problem, MEN, för en vällyssnad filmälskare/seriefan så är detta OMISSBART. Din ignorans skriker om ditt hat.
i'm the adr ignorer. i fail to notice adr
you better start believing in ghosts.... because you're in one
Twilight, a film about the hazards (and benefits) of piloting a Volvo Car
Rustin Cohle built c3po
Travis Cohle ⟶ True Detective Season 1: Who Goes There ⟶ True Detective Night Country: Part 2
I played Pathologic 2 on intended difficult so that I can gatekeep the fandom. AMA
I have not played the Last of Us game, but I felt strongly that the series finale (episode 9) lacked OOMPF. It was very well written and preformed I thought, and I enjoyed the plot points that happened a lot as this was a competently put together story. I'm also not usually a fan of lengthening things without a good reason, and thought the pacing was good, but it did feel a little like it was skimming through the events.
Really, my biggest issue I think is the long sequence where Joel goes on a rampage against the fireflies. Or rather, I guess that it wasn't long enough? I felt like this sequence could've been improved a lot by taking a page out of a similar story, "Lisa: The Painful". Somewhat similar events happen in that game and what really puts a cherry on the ice cream of the whole game and gives it a great climax to it's story is this feeling of justified violence and power fantasy the main character feels in the final fight. This feeling is of course incorrect, and what's happening is just a broken man finding a way to take out his anger on the world, similar somewhat to the TLOU season 1 ending!
What I think they really could've done here is lean into Joel's power fantasy a lot more, and really make it a bombastic epic sequence with tension as he blasts through the various hordes of really just regular people, grand music playing throughout to really put the viewer in his headspace. Make us feel conflicted like we're in his perspective by making this a grand epic sequence where he himself feels like a hero, to really contrast somewhat to the events, and how morally gray this decision is. Make the viewers feel really invested in this sequence, and make the sequence feel somewhat off and wrong. I think this would've greatly strengthened the episode and contributed to a good series finale.
Living in the shadows....
It's that time of night, have my favorite tiktok of all time
Nobody knows anything ever: Merlin is a fuckboy, with fuckboy problems. Understanding this is INTEGRAL to understanding the show.