✨More Clones Brickheadz !✨

✨More Clones Brickheadz !✨

✨More Clones Brickheadz !✨

Since I acquired the Small Cody (40675), I found that there was an untapped mine. Why would they only make one ? Well. I don't have an answer to that, but I decided to take matters into my own one; so behold : 11 more. I went mostly for commanders here, but then I went a bit astray and so I added some captains to the mix.

In order, row by row :

Tukk (Not cannon but the colours are so beautiful)/Vaungh (died too soon-)/Rex (obviously)/Fordo (I did Rex, so I had to)

Gree/Doom/Thorn/Neyo

Bly/Cody/Fox/Wolffe

It was a really fun project, and I hope to do more of them in the future - maybe even phase 1s, some day~); supposedly not commanders because I did most of them (except Bacara, I know...The helmet was too tough).

And because I really like challenges, if you want to see another clone turned into one of these (Be it cannon or one of your ocs) feel free to send requests in my aksbox !)

Anyway this post is already far too long for anyone's dashboard, so closeups and details will be under the cut !

Let's start with the easy ones : Cody, Doom, Fox, Thorn

✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨

Obviously, Cody was easy, I just rebuilt the original one virtually - Nothing too hard. The printed pieces here are not the right ones, because Cody's are not available on STUDio yet, but the storm trooper ones were relatively similar, so I used these for most of these models. Of course, it means I'm lacking the sun bands, and a few other distinctive elements, but it works well enough for now.

Now, Doom is essentially a colour variation (minus a few antennas). I also used an old space piece, which has this big yellow arrow printed on it. I's not exactly what Doom has, but I feel like it's close enough for a first attempt.

Then, Fox is relatively similar to Doom, but with two DC-17s. I also moved the printed torso brick up to get that red line he has.

Thorn works in a similar way to Cody too, except I removed both accessories on the side of the helmet. I also added this tile with diagonal lines to figure the wings he has. One day I'll slap some real wings on there, but I haven't found the right image yet. I also gave him a Z-6, obviously. I really like it, so I might actually make that one physically, because the way it's build (with old binocular pieces) is pretty nice; although I doubt the pieces are available in black.

Moving on to two captains : Vaughn and Tukk !

✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨

Admittedly, not really that different either, except for one thing : I learnt to do custom prints now ! Yay ! Well, these are really basic : the blue line for Vaughn, and some trapezoids for Tukk's helmet (which are, indeed, not visible here - shame, I spent so long making these fit). The Ahsoka pattern was already in STUDio (because Ahsoka already has her own brickheadz, which I'll get my hands on someday~)

I must also add that having some cyan in this whole thing added some much needed colours in here, I'm grateful some people give their clones amazing colours (If somehow someone doesn't know who Tukk is, well just check High Ground Animation. Right now. It's really cool, trust me). Anyway.

As for design changes, I modified the faces slightly by adding 1x1 tiles, to allow for different colours variations on the face. It makes them look slightly blockier, but given the overall size of the head, it doesn't do much.

I also gave Vaughn a DC-15A. It's a bit messy, but it works out well enough. Past me forgot to render it, so here is a raw, in-software picture of it (from Fordo(s hand, but it's the same design for both) :

✨More Clones Brickheadz !✨

BARC helmets ? Wolffe, Fordo, Neyo

✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨

As I've been told, these look a bit wonky, and I'll admit its wasn't exactly easy, but in my defence, it's relatively hard to get such round shapes with bricks (lego cheated by adding the visor). Anyway, given that doing that with a printed piece was out of the question, I tried to replicate the filter's shape with actual bricks, and I used a printed piece which, technically, is Lando's moustache, but downward. I'd say it does the job relatively well.

I also added a rangefinder to Wolffe, which is a little big compared to everyone else's antennas, but It's still relatively to scale with the head itself. No custom prints for him (not sure where I would find the correct pattern images ?), but I've done it for Fordo and Neyo. Fordo obviously has his well deserved Jaig eyes (and who knew it would be that difficult to find a picture of that on internet ?), and Neyo has his symbol on the helmet, chest plate, and the shoulder not shown here.

The really tinkered ones : Gree, Bly, Rex :

✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨
✨More Clones Brickheadz !✨

Here, it was a matter of trials and errors to figure out just how to get the shapes right.

I actually started with Bly, by removing the previous visor and adding the macrobinoculars first, then I tried to shape the helmet around. Truth is, it doesn't make sense technically : the two separated parts of the helmet do not connected at all, if you remove the equipment. Luckily, no one has to know that.

Next is Gree. It took me some time to figure out how to properly get a round feel, but I feel like it's as good as I can make it like this. Colour-wise, it was surprisingly difficult to find how to balance the different shades of green, and equally hard was to figure out which silvery colour would render well in STUDio. The answer lied, as it always does, in Bionicle. Of course, none of these pieces exist in this colour, but it's not really my main problem (because none of the coloured printed pieces exist either).

Finally, Rex...He gave me some trouble, I have to admit. Firstly, the part-designing software decided to have some trouble with custom prints, which was problematic, because I simply couldn't do Rex without jaig eyes (and Fordo already had his). Then, I started with Gree's base and tried to go from there to fit Rex's custom helmet. I ended up using Boba Fett's printed visor piece for Rex, because these were all triangles. I also got rid of the printed chest piece and used some black plates to simulate the pouch he has; while also adding a a few more custom printed pieces for the arms and pauldron (barely visible, but they're here. I'm not entirely happy with it, but I don't see much other solutions than more and more custom prints, which isn't my goal, so it'll stay like that for now.

Anyway, that's way too much rambling for one post, so I'll just end by saying that next week I'll post an alt version of this whole build [here !], with some 'slight' colour alterations. Definitely nothing big.

More Posts from Antrylis and Others

3 months ago

Hey I don't know if you saw my repost on your post but I would appreciate and would definitely built a brickheadz version of the boba fett prototype minifig that I have as my profile picture. Your post says feel free to request any more and I thought it was worth a shot even though I doubt he'd appeal to more people than me.

Hey I Don't Know If You Saw My Repost On Your Post But I Would Appreciate And Would Definitely Built
Hey I Don't Know If You Saw My Repost On Your Post But I Would Appreciate And Would Definitely Built

✨Boba Fett Prototype ! ✨

Hi ! This has been in my inbox for ages, I know. Finally had time to give it a try ! Had a lot of fun, actually, mandos have some really interesting shapes.

And, because it took me so long, I figured, I'd also give instructions, too. Some colours might not be available, though, but white should be pretty easy to find for the outside pieces.

Instructions can be found here !


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1 year ago
✨Aroace Door Tag✨
✨Aroace Door Tag✨

✨Aroace Door Tag✨

‘Name' looks really terrible, but couldn’t just put my real name here-

In hindsight, Sample might have been better. Anyway, if you want to get something like that yourself and are struggling with the letters, my dms are open — or asks even, if you’re feeling bold-

And of course, studio closeups bellow the cut

With, and without 'name' (M is really a terrible letter because of how wide it is, though now that I’m writing this, I know how I could have done it better. Well, too late.)

✨Aroace Door Tag✨
✨Aroace Door Tag✨

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1 year ago
It’s Always Better To Read Outside, With Colourful Flowers

It’s always better to read outside, with colourful flowers


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1 year ago
✨Space Ships (and Hangars, Too !) !✨

✨Space ships (and hangars, too !) !✨

(Or, last post for the space station)

<Previous< [4/4]

Under the cut are closeups of (practically) all ships and hangar from the station !

Before anything, the third post is somehow completely gone, even if I do have proofs that I did do it. Well, it was already posted late, and I don’t have the courage to do it again — and it’s not like people would care much anyway, so how this station is holding up will remain a mystery~

Anyway, closeups.

Hangars (groupes by similarities)

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

This first batch here contains the 'empty' hangars. Left is meant to be a closing/opening hangar, which I usually keep in the back because it's not the most interesting one; while the right one is the bare hangar. There are two of these across the ring, in which I sometimes pluck a ship, though it's hard to keep them in place because of the station's inclination.

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

Next is a batch of random boxes and other scifi-y grates and boxes. To keep the boxes in place, I use modified 1*1 bricks (because the floor is is made of horizontal pieces, aligned with the outer tiles). Minor variation are present in the middle hangar, where a third of the floor is composed of 1*2 modified bricks to add a tiny bit of texturing. While these might a tad repetitive displayed like above, they actually are separated by three other different hangars, so the repetition is barely visible.

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

A bit similar to the previous ones, these have (in my opinion) more interesting details. Left is two racks of large barrels, supposedly fuel. Middle had another barrel (made with flowers pieces) and a yellow cable, which was surprisingly hard to add because it pushed the back plate (which holds a lot of the hangar together). The last one is a stack of long crates, and an observation deck (I'm guessing the original sticker comes from a small star destroyer).

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

Last batch, and probably the best of all, the containers (scaling from not too crowded to very crowded). These are the same size as the big ship's. There are very few attachment points to the ground, as most of them are held by other containers above or bellow, although the middle hangar had two modified 1*4 bricks in the floor. The original plan was to get them all aligned, but it looked terrible, so I went for this more haphazard placement, which works better.

Ships

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

These first two are the smallest of my little fleet. The top one is two 2*1 plates held by black 1*1 mod plates. It's small, it's smooth, and it works quite well with the station. I'm probably gonna make other of these in different colours someday.

The next is one of the first I made, using some shiny pieces. The two chromatic studs on the reactors are differently shades of chroma silver on purpose because this is meant to be a much older ship (compared to other most of the other, smoother ships).

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

This is a much larger one. More of a military design, I mostly played with angles on that one (and added big reactors for fun purposes). The transparent light blue used here is the same as the fuel barrels of the station, and are the most used on the ships I have. Lore would say it's because it's the most common fuel used in the universe; pragmatism would say it's because it's the most common transparent colour in my boxes.

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

More blue reactors ! The top one is my one of my favorite. Only 7 pieces, including an old aquaraiders piece which I had to use as a ship the moment I found it. It's simply ship-shapes ! Given the colours, you could imagine it's an old model (not as old as the small one). The bottom one is a very thin one, with a Y piece which can allow for many cool shapes (like this one) !

✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨
✨Space Ships (and Hangars, Too !) !✨

Weird alien ships ! The first one is curvy~~ It's a nice concept which is quite common, but I really like the idea, and thus made one. Notice the green reactor this time, because alien fuel. Next one is more organic (or at least trying to), using mostly car pieces (and an orange reactor, wew !). It's also quite compact, with a single mod 1*1 brick as the core. The final one is by far my favorite (and not only because it has a purple trail). While hard to because of my lighting, the three main parts of the ship are separated by clear studs. I originally made it without the in-between studs, but then it fell the the floor, broke, and separated, and it looked much more futuristic. Consider this a very advanced ship of a peaceful species, or something like that.


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8 months ago
✨Clone Wars Scuba Trooper !✨

✨Clone wars Scuba trooper !✨

A like to make custom clones only using official pieces, here is a scuba (because lego did not give us a Monnk...)

It's not really complicated, although trying to get a DC-12U was far from easy. It's still a bit bulky but I like how it turned out (and one day, I'll try to have multiple of these to get a small underwater diorama, that would be lovely).

✨Clone Wars Scuba Trooper !✨
✨Clone Wars Scuba Trooper !✨
1 year ago

A tangent about hexagons

Because the project I’m working on brought it, I found it interesting, and I thought some people might need it.

So, as I’m working on a quite large project (hopefully done by next week, although I have doubts on that), and the base structure of it is more or less hexagonal. Anyway, here are some of my tips to get good hexagonal shapes.

The easiest way to do this is obviously with hinges and plates, like that :

A Tangent About Hexagons

While not necessarily accurate, it’s cheap and efficient, albeit squishy, and can be expanded to any size.

Instead, we can go the technical way, and use maths, by considering that a hexagon is the combination of 6 equilateral triangles. We end up with this :

A Tangent About Hexagons

Practically unbreakable, very stable, and can be made with as much technical bricks as possible, so it is easily expandable, but it’s harder to attach it to classic bricks.

So, none of these two designs are really good alone, whether on pure usability, or on durability. Alone, that is. Now, here is the fun part : thanks to the way Lego works…

A Tangent About Hexagons
A Tangent About Hexagons

…they work together ! And, with some modified 2*2 plates, they mostly hold to one another ! Isn’t that awesome ? What’s more is that, while I’m using 2*4 plates and a 7 holes technic bars, that also works with 2*6 and 11 holes bars, which is good.

Now, let’s apply this knowledge to make a solid prism with an hexagonal base :

A Tangent About Hexagons

By using a bunch of plate and two of these hexagonal bases, we get a hollow tube, which is solid through the hexagons, but can still break because of a diagonal force. To fix that, we need to add supports between the supports, like so :

A Tangent About Hexagons

This also means that this design becomes stackable. Congrats, you made a long hexagon tube ! It can also be round, with the right modifications, notably with 2*2 curved tiles :

A Tangent About Hexagons

It fits perfectly, and it’s good to make solid near-circles !

Sorry for the photos’ quality !- They were taken quite late with my phone, and without proper lighting.


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1 year ago
✨Aroace Pride Flag✨

✨Aroace pride flag✨

Since I’m mostly doing these as room decoration for me, I’m slowly running out of idea, but I’m open to taking requests (potentially with instruction, if anyone is interested, simply ask me) :}

(See previous work here)


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11 months ago

I rarely, if ever, reblog things, but that’s just beautiful; Lego at its finest.

BESTIES BESTIES BESTIES

BESTIES BESTIES BESTIES

FOUND THIS SUCKER IN A LEGO STORE IN NYC

and the employees had pronoun pins as well!

1 year ago
✨Trade Space Station !✨

✨Trade Space Station !✨

[1/4] >Next>

Finally...More than 60 hours of work, I can present my masterpiece. I have been working and planning this project for a long time. Given the sheer amount of things to talk about, I will split all of my rambling in (at least) four posts : one about the concepts, ideas, and general aspect (you're here !); one about the technical side of things; one depicting how the project evolved (using pictures taken during the construction); and one dealing with all the smaller details, ships, and such.

Enough with planning, though. Explanations, other images and more explanations below the cut !

(less) edited picture of the build :

✨Trade Space Station !✨

So. You might see, now that I got rid of all that pesky editing (or most of it) that there is a big arm holding the thing in place. It's easily a fifth of all the work of this build, because I absolutely wanted to hold this thing at an angle, and it's heavy, at around 15 kilograms (33 pounds). I'll talk about the technical difficulties of that in a later post, but it was important for it to be solid, because the station was the central piece of my second ever (very small) lego exhibition. AND it allowed me to meet the recruiter of a much larger exhibit. Long story short, in a month, I'm presenting this piece again (just before my exams, whoops-).

Anyway. Not only is it heavy, but it's also quite tall and wide. Around a meter at the highest point (tilted or not), while the diameter of the main ring is at around 0.75m. Quite a difficult thing to move around. Or is it ? Well, yes and no.

✨Trade Space Station !✨

Here are all the main components (excluding the holding arm), when I move the piece around. Of course, all the ships are detachable (it allows me to move them around from one day to the other), but the dome carrying the antenna can also be removed, and then, the entire ring can be disconnected (that, too, was quite a challenge).

Removing the ring obviously makes it waaay easier to transport, because a single wooden plank can then be used (again, except for the arm, but that thing was made to be sturdy, so it can be transported with less care); and , once the dome is removed, I can just let the central cylinder stand upside-down (useful for storage). The only trouble I found with this system is that I once connected the ring the wrong way around, meaning everything in the small hangars was upside down. Quite an embarrassing moment.

Speaking of the hangars, I initially wanted to keep them all empty, to store ships inside, but it didn't really offer this piece the sparkle of life. Setting up these small decors inside most of them, with colors contrasting with the general theme of the build, was actually a really good addition.

The colour scheme as it is now is not exactly the one I had planned at the start of the project. I originally planned on using bright light orange (bricklink colour name) instead of sand green, but I found out that this colour was tough to find in large quantities, and I already had quite a bunch of the sand green, so this tragic decision was made. I think it would have offered a more vibrant colour to the build (resembling a Subnautica default palette, which I enjoy quite a lot), but in hindsight, the green works really well, appart from a small detail I'll expand on in a minute.

What's really funny for this project is that, when it started, I actually only wanted a nice way of showcasing all the little space ships that I tend to make whenever I have access to a small amount of cool pieces. Then came a long time where I only daydreamed about it and planned how I would want it to go, and only when I had a clear vision did I start the actual building process. So, taking all that into account, you can probably double the amount of time I spiritually spent on this project.

What I knew is that I wanted to get this huge ring held by beams to the station's body, which made the build both more interesting and more complicated that it would have been. But the challenge was appealing.

At first, the main body was completely flat and white, but I soon had to add texture, both because it was becoming ugly and because the 2*2 white curved slopes were starting to diminish fast. The first modifications I did were to add the sand green curved slopes instead to create stipes, then letters : the big A-2 you can easily spot. With the few bits of lore that I have created for this piece, you have to imagine that there are hundreds of these stations spread in the galaxy, which can be easily described through 3 criteria : the Letter, the Number, and the Colour. That would mean that, if you wanted to meet with someone at the exemplar I made, you would say something along the lines of 'Meet you at Sand Green A2'.

Texture-wise, the other element of the largest cylinder is the exposed bits of machinery, very classic in sci-fi, I know, but it does work well in this context. The second cylinder has much less textures, with only a few grates, and some 2*1 ingot pieces (because they look cool); but it also has its own, smaller ring (diameter slightly larger than the largest cylinder's).

Then come the smaller cylinders, which don't have much texture, except in their transition from one to another (barely visible in any of the pictures, but it exist).

Overall, I'm also really happy of how round it looks, given that circles are not my speciality.

✨Trade Space Station !✨

Here is a completely unedited picture of the support arm (Lewa for scale), with a nice counterweight which might be necessary to hold the entire thing in place (it may not be, but I'm not trying to remove it. Bad idea.).

As you might notice, my studio is not a shelf anymore. I built something new from scratch with a green screen, because I thought it would make my editing job easier. And it would have, if I didn't use sand green in my build. Anyway, I'm keeping this for a few days, to snap some pictures of the MOCs which don't fit in my shelve (and are not green, meaning editing will be easier.

Here is the 'studio' from an outside point of view :

✨Trade Space Station !✨

I know it's quite a mess outside of my clean perimeter, but I do as I can. You can see one light in the foreground, but there is also one (less visible in the background), symmetrical to the first one, and a third one behind and above the camera (outside of the picture).

You may also notice a lot of sorting boxes. Sorting pieces can greatly improve your productivity, if you label all your box correctly. Covered by the greenscreen is essentially a shelf full of these sorting boxes, labelled by colour and piece type, and it was really practical. Anyway. Thank you for reading until this point, I guess ? If you survived through all this rambling, you probably deserve something...

I mean- Have these pictures I took during the exhibition, I guess...

✨Trade Space Station !✨
✨Trade Space Station !✨

(You can notice that these are two different days because of the ships’ placement).


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8 months ago
✨Kamino’s Citadel Challenge !✨

✨Kamino’s citadel challenge !✨

I am…very excited about this one. I’ve had this vision for a long time, and I’m so happy it’s ended up looking like that.

Now, there are a lot of things I’ll go into details along close ups under the cut; the only thing I’ll mention above is that I’m very grateful for TCW’s episode guides’ artworks, without which this would have been quite a hassle.

✨Kamino’s Citadel Challenge !✨

Okay ! Before diving into all the details and things, here is a view from above, to really display how big it is. Dimension-wise, the plank I built it on is around 110*70cm.

✨Kamino’s Citadel Challenge !✨

Now of course, the first detail which is noticeable is the floor, because, well, it’s everywhere.

✨Kamino’s Citadel Challenge !✨

This was probably the most challenging part of the build, because making a grid out of Lego is tough. Most of it is rows and rows of dark square, light lines, separated by 1*n tiles. It was the easiest way to get this pattern with as if it were just tiles; because this is one of the objectives I had here : most of this MOC is smooth, except for a few zones (usually voluntarily).

The fact I used this technic means that the floor in most place isn’t very stable, but it actually holds up pretty well because of some hidden connection points with the foundations underneath, which are mostly hidden under the cover blocks.

✨Kamino’s Citadel Challenge !✨

Here for instance, I’m using modified 1*2 bricks with a Technic hole : it hold the cover block, and it also attaches the floor to the foundation.

Of course, another problem I ran into were slopes. Much harder to get a smooth effect with the technic I’ve used, so it’s a bit wonky and unstable. Also, most them are not aligned properly, which is visible in the picture above (and some area have some really big misalignments because of a few problems I probably won’t bore anyone reading this with).

Now, since they’re also here, I can deal with the cover blocks. These were, among the details, the hardest to figure out, to get a good size while keeping some texture. Eventually I came up with this design, which, ironically enough, uses the same technic the floor uses, in a different orientation.

Another detail : the miradors :

✨Kamino’s Citadel Challenge !✨

This is one of the first elements I had in place, because I needed them to get a good sense of scale (and was made better by an existing concept art of a tower alone). Most of it does not have anything noteworthy, except for one illegal technic I used (can you spot it ?)

The pillar holding the roof of the mirador is using a technic I had in my toolbox for a long time, but had never had the occasion to use : if you take two 'brick' bricks and attach them perpendicularly on a snot brick, the small space separating the lines of 'bricks' align to let a 1*n tile in. It’s somewhat reliable (for an illegal technic) and an easy way to get octogonal shapes.

Now, before looking at the Citadel itself, let’s turn around for a minute.

✨Kamino’s Citadel Challenge !✨

This point of view obviously isn’t the intended one, but it’s still worth noting, if only for some composition.

Notice that the wall here is quite small (smaller than the miradors, even), and light gray; it’s in contrast with the towering dark gray wall on the other side, behind the citadel, which technically should give at least some impressions even to the people who never saw TCW.

Anyway, it’s also on this view that we can see most of my slope struggles, including the central one, which is the biggest I had to do.

And I can’t not mention the most important element :

✨Kamino’s Citadel Challenge !✨

What would be the challenge without a squad of clones to take it on ? These clones (4 privates and a sergent) are ready to fight ! Well. Kinda. I wish I could have actual cadets, but they are not part of the Lego universe (and the floor was enough of a fee, I can’t afford to get customs figures too). I wish I had the Dominos though. I have TBB Echo, and I plan to get my hands on Fives at some point, but they wouldn’t fit here, sadly, so instead I used some movie accurate clones (because all the others are used for a project I still haven’t posted..maybe later…)

Notably, I at some point tried to get the elevator to work - needless to say it was a disaster (it’s too close to the plate underneath to make something working).

Now, without further ado. The citadel.

✨Kamino’s Citadel Challenge !✨

I’m very proud of it. I got the proportions just right (I actually made some measurements to make sure of it), and there is just enough texture to not make it bland while leaving it as artificial. This alone took roughly 8-10h (which were all spent during an accidental all nighter, whoops), but it was worth it. It’s completely empty inside, and, in fact, the wall behind it isn’t full as well, anything behind the citadel is opened. The spikes are simple 1*3 angle plates illegally connected, and the walls’ small details were made with a bunch of modified 1*2 plates, there isn’t anything really special in it.

The only really complicated zone was the middle tower, because I had to put all the cannons while keeping it clean and smooth, and including the vertical lime lines. It was a fun challenge. And I included the 'flag' At the top, too, just a red transparent cone on a stick (there’s no need for more), which peeks above the gray wall (for composition and because of a lack of pieces).

Anyway, such a long project deserves one behind the scene photo :

✨Kamino’s Citadel Challenge !✨

Yes, my desk is messy (and include my mandatory tea cup).

On the left, you can see my remaining floor tiles, which have not been used yet; and just under the citadel, you might notice the foundations visible; it’s a checker of 2*2 tiles which gives my floor a good base to be fixed on. There are also some slopes which haven’t been placed yet (in front of the background miradors), and at this steps, there were no cover blocks or walls yet.

As far as my tools go, you might notice brick separators scattered all around my work environment (I never have enough of those), as well as a tablet in the bottom right hand corner (which i use to check and measure concept arts), and in the middle, the red triangle is an official (albeit old) Lego measurement tool which counts in stud, Lego bar holes and axe length.

Also visible, finally, is the bottom of the foundations, which are stacks of 1*2 bricks (each of the three floor layer is separated by a height of 3 bricks), which means that looking directly under it can lead to watching the dark basement of my build (which isn’t aesthetic…).

Anyway, if you read until here, thanks, I guess ? I still have a few TCW related stuff (a small one next week, some other in the foreseeable feature), so feel free to stick around and maybe leave a note, if you feel like it ? That’s it, bye !


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antrylis - Antrylis
Antrylis

They/them - AroaceLego MOCs and photography with a wide range of different characters and environments, every Wednesday (in theory-)

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