THE GLOVES 🙌 I made these back in spring this year for a friend and I think they're so gorgeous. It was my first ever full project on dpn and my 2nd stranded color work. They were such a joy to make
Pattern by EricaHeusserDesigns on Etsy!!
“in order to create loving males we need to love males” means teach boys that they can be themselves without being less of a man. it means being encouraging and nurturing of their emotions so they don’t become cold and hateful. it means showing boys, early in their lives, that they have value outside of what our society deems proper masculinity. what it doesn’t mean is that it’s our job to handhold men who see women as walking sex toys through the concept of empathy, and maybe if we’re really really nice to them and don’t say things that hurt their feelings they’ll stop killing us for saying no
via Neil Slorance
the big three questions of media analysis: what the author wanted to say, what they actually said, and what they didn’t know they were saying
Goals
hard lesson to learn but it has been important for college: ask professors for extensions BEFORE you desperately need it, rest BEFORE you're exhausted, skip class BEFORE you're too exhausted to go to class, cancel obligations as soon as the vibes are off, etc
there's been five times so far where I was like "Should I ask for this extension/go home early/skip this class?" and each time I've been incredibly thankful I did it and I felt better afterwards.
– Henry Wadsworth Longfellow
Saw this on Twitter and I obligatory need to share it
Been wondering if Tommy might go back to using 'Buck' to refer to Buck when next they meet, given the circumstances of their most recent parting, so... Bucktommy nation, what name will Tommy use for Buck when they see each other again in the two-parter?
i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
The act of feeling mentally and physically alone.
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